• mail us help@24marketresearch.com
  • Int'l 1(332) 2424 294 (Int'l)

purchase customization

Leave This Empty:

choose chapter to purchase

table of content

1 Introduction to Research & Analysis Reports
1.1 Entertainment Games Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Entertainment Games Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Entertainment Games Overall Market Size
2.1 Global Entertainment Games Market Size: 2022 VS 2032
2.2 Global Entertainment Games Market Size, Prospects & Forecasts: 2018-2032
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Entertainment Games Players in Global Market
3.2 Top Global Entertainment Games Companies Ranked by Revenue
3.3 Global Entertainment Games Revenue by Companies
3.4 Top 3 and Top 5 Entertainment Games Companies in Global Market, by Revenue in 2022
3.5 Global Companies Entertainment Games Product Type
3.6 Tier 1, Tier 2 and Tier 3 Entertainment Games Players in Global Market
3.6.1 List of Global Tier 1 Entertainment Games Companies
3.6.2 List of Global Tier 2 and Tier 3 Entertainment Games Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global Entertainment Games Market Size Markets, 2022 & 2032
4.1.2 Single Person
4.1.3 Multi Person Single Machine
4.1.4 Many People and Many Machine
4.2 By Type - Global Entertainment Games Revenue & Forecasts
4.2.1 By Type - Global Entertainment Games Revenue, 2018-2023
4.2.2 By Type - Global Entertainment Games Revenue, 2024-2032
4.2.3 By Type - Global Entertainment Games Revenue Market Share, 2018-2032
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Entertainment Games Market Size, 2022 & 2032
5.1.2 PC Games
5.1.3 Mobile Games
5.1.4 TV Games
5.1.5 Others
5.2 By Application - Global Entertainment Games Revenue & Forecasts
5.2.1 By Application - Global Entertainment Games Revenue, 2018-2023
5.2.2 By Application - Global Entertainment Games Revenue, 2024-2032
5.2.3 By Application - Global Entertainment Games Revenue Market Share, 2018-2032
6 Sights by Region
6.1 By Region - Global Entertainment Games Market Size, 2022 & 2032
6.2 By Region - Global Entertainment Games Revenue & Forecasts
6.2.1 By Region - Global Entertainment Games Revenue, 2018-2023
6.2.2 By Region - Global Entertainment Games Revenue, 2024-2032
6.2.3 By Region - Global Entertainment Games Revenue Market Share, 2018-2032
6.3 North America
6.3.1 By Country - North America Entertainment Games Revenue, 2018-2032
6.3.2 US Entertainment Games Market Size, 2018-2032
6.3.3 Canada Entertainment Games Market Size, 2018-2032
6.3.4 Mexico Entertainment Games Market Size, 2018-2032
6.4 Europe
6.4.1 By Country - Europe Entertainment Games Revenue, 2018-2032
6.4.2 Germany Entertainment Games Market Size, 2018-2032
6.4.3 France Entertainment Games Market Size, 2018-2032
6.4.4 U.K. Entertainment Games Market Size, 2018-2032
6.4.5 Italy Entertainment Games Market Size, 2018-2032
6.4.6 Russia Entertainment Games Market Size, 2018-2032
6.4.7 Nordic Countries Entertainment Games Market Size, 2018-2032
6.4.8 Benelux Entertainment Games Market Size, 2018-2032
6.5 Asia
6.5.1 By Region - Asia Entertainment Games Revenue, 2018-2032
6.5.2 China Entertainment Games Market Size, 2018-2032
6.5.3 Japan Entertainment Games Market Size, 2018-2032
6.5.4 South Korea Entertainment Games Market Size, 2018-2032
6.5.5 Southeast Asia Entertainment Games Market Size, 2018-2032
6.5.6 India Entertainment Games Market Size, 2018-2032
6.6 South America
6.6.1 By Country - South America Entertainment Games Revenue, 2018-2032
6.6.2 Brazil Entertainment Games Market Size, 2018-2032
6.6.3 Argentina Entertainment Games Market Size, 2018-2032
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Entertainment Games Revenue, 2018-2032
6.7.2 Turkey Entertainment Games Market Size, 2018-2032
6.7.3 Israel Entertainment Games Market Size, 2018-2032
6.7.4 Saudi Arabia Entertainment Games Market Size, 2018-2032
6.7.5 UAE Entertainment Games Market Size, 2018-2032
7 Entertainment Games Companies Profiles
7.1 Aeria Games GmbH
7.1.1 Aeria Games GmbH Company Summary
7.1.2 Aeria Games GmbH Business Overview
7.1.3 Aeria Games GmbH Entertainment Games Major Product Offerings
7.1.4 Aeria Games GmbH Entertainment Games Revenue in Global Market (2018-2023)
7.1.5 Aeria Games GmbH Key News & Latest Developments
7.2 Electronic Arts, Inc.
7.2.1 Electronic Arts, Inc. Company Summary
7.2.2 Electronic Arts, Inc. Business Overview
7.2.3 Electronic Arts, Inc. Entertainment Games Major Product Offerings
7.2.4 Electronic Arts, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.2.5 Electronic Arts, Inc. Key News & Latest Developments
7.3 Blizzard Entertainment, Inc.
7.3.1 Blizzard Entertainment, Inc. Company Summary
7.3.2 Blizzard Entertainment, Inc. Business Overview
7.3.3 Blizzard Entertainment, Inc. Entertainment Games Major Product Offerings
7.3.4 Blizzard Entertainment, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.3.5 Blizzard Entertainment, Inc. Key News & Latest Developments
7.4 Tencent Holdings
7.4.1 Tencent Holdings Company Summary
7.4.2 Tencent Holdings Business Overview
7.4.3 Tencent Holdings Entertainment Games Major Product Offerings
7.4.4 Tencent Holdings Entertainment Games Revenue in Global Market (2018-2023)
7.4.5 Tencent Holdings Key News & Latest Developments
7.5 NetEase
7.5.1 NetEase Company Summary
7.5.2 NetEase Business Overview
7.5.3 NetEase Entertainment Games Major Product Offerings
7.5.4 NetEase Entertainment Games Revenue in Global Market (2018-2023)
7.5.5 NetEase Key News & Latest Developments
7.6 Zhejiang Century Huatong Group
7.6.1 Zhejiang Century Huatong Group Company Summary
7.6.2 Zhejiang Century Huatong Group Business Overview
7.6.3 Zhejiang Century Huatong Group Entertainment Games Major Product Offerings
7.6.4 Zhejiang Century Huatong Group Entertainment Games Revenue in Global Market (2018-2023)
7.6.5 Zhejiang Century Huatong Group Key News & Latest Developments
7.7 37 Interactive Entertainment
7.7.1 37 Interactive Entertainment Company Summary
7.7.2 37 Interactive Entertainment Business Overview
7.7.3 37 Interactive Entertainment Entertainment Games Major Product Offerings
7.7.4 37 Interactive Entertainment Entertainment Games Revenue in Global Market (2018-2023)
7.7.5 37 Interactive Entertainment Key News & Latest Developments
7.8 PopCap Games, Inc.
7.8.1 PopCap Games, Inc. Company Summary
7.8.2 PopCap Games, Inc. Business Overview
7.8.3 PopCap Games, Inc. Entertainment Games Major Product Offerings
7.8.4 PopCap Games, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.8.5 PopCap Games, Inc. Key News & Latest Developments
7.9 Activision Blizzard, Inc.
7.9.1 Activision Blizzard, Inc. Company Summary
7.9.2 Activision Blizzard, Inc. Business Overview
7.9.3 Activision Blizzard, Inc. Entertainment Games Major Product Offerings
7.9.4 Activision Blizzard, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.9.5 Activision Blizzard, Inc. Key News & Latest Developments
7.10 Behaviour Interactive, Inc.
7.10.1 Behaviour Interactive, Inc. Company Summary
7.10.2 Behaviour Interactive, Inc. Business Overview
7.10.3 Behaviour Interactive, Inc. Entertainment Games Major Product Offerings
7.10.4 Behaviour Interactive, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.10.5 Behaviour Interactive, Inc. Key News & Latest Developments
7.11 DeNA Co., Ltd.
7.11.1 DeNA Co., Ltd. Company Summary
7.11.2 DeNA Co., Ltd. Business Overview
7.11.3 DeNA Co., Ltd. Entertainment Games Major Product Offerings
7.11.4 DeNA Co., Ltd. Entertainment Games Revenue in Global Market (2018-2023)
7.11.5 DeNA Co., Ltd. Key News & Latest Developments
7.12 Supercell
7.12.1 Supercell Company Summary
7.12.2 Supercell Business Overview
7.12.3 Supercell Entertainment Games Major Product Offerings
7.12.4 Supercell Entertainment Games Revenue in Global Market (2018-2023)
7.12.5 Supercell Key News & Latest Developments
7.13 Konami Holdings Corporation
7.13.1 Konami Holdings Corporation Company Summary
7.13.2 Konami Holdings Corporation Business Overview
7.13.3 Konami Holdings Corporation Entertainment Games Major Product Offerings
7.13.4 Konami Holdings Corporation Entertainment Games Revenue in Global Market (2018-2023)
7.13.5 Konami Holdings Corporation Key News & Latest Developments
7.14 Peak Games
7.14.1 Peak Games Company Summary
7.14.2 Peak Games Business Overview
7.14.3 Peak Games Entertainment Games Major Product Offerings
7.14.4 Peak Games Entertainment Games Revenue in Global Market (2018-2023)
7.14.5 Peak Games Key News & Latest Developments
7.15 Etermax
7.15.1 Etermax Company Summary
7.15.2 Etermax Business Overview
7.15.3 Etermax Entertainment Games Major Product Offerings
7.15.4 Etermax Entertainment Games Revenue in Global Market (2018-2023)
7.15.5 Etermax Key News & Latest Developments
7.16 Supercell
7.16.1 Supercell Company Summary
7.16.2 Supercell Business Overview
7.16.3 Supercell Entertainment Games Major Product Offerings
7.16.4 Supercell Entertainment Games Revenue in Global Market (2018-2023)
7.16.5 Supercell Key News & Latest Developments
7.17 Rovio Entertainment Corporation
7.17.1 Rovio Entertainment Corporation Company Summary
7.17.2 Rovio Entertainment Corporation Business Overview
7.17.3 Rovio Entertainment Corporation Entertainment Games Major Product Offerings
7.17.4 Rovio Entertainment Corporation Entertainment Games Revenue in Global Market (2018-2023)
7.17.5 Rovio Entertainment Corporation Key News & Latest Developments
7.18 SYBO Game
7.18.1 SYBO Game Company Summary
7.18.2 SYBO Game Business Overview
7.18.3 SYBO Game Entertainment Games Major Product Offerings
7.18.4 SYBO Game Entertainment Games Revenue in Global Market (2018-2023)
7.18.5 SYBO Game Key News & Latest Developments
7.19 GREE, Inc.
7.19.1 GREE, Inc. Company Summary
7.19.2 GREE, Inc. Business Overview
7.19.3 GREE, Inc. Entertainment Games Major Product Offerings
7.19.4 GREE, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.19.5 GREE, Inc. Key News & Latest Developments
7.20 Pretty Simple
7.20.1 Pretty Simple Company Summary
7.20.2 Pretty Simple Business Overview
7.20.3 Pretty Simple Entertainment Games Major Product Offerings
7.20.4 Pretty Simple Entertainment Games Revenue in Global Market (2018-2023)
7.20.5 Pretty Simple Key News & Latest Developments
7.21 Miniclip SA
7.21.1 Miniclip SA Company Summary
7.21.2 Miniclip SA Business Overview
7.21.3 Miniclip SA Entertainment Games Major Product Offerings
7.21.4 Miniclip SA Entertainment Games Revenue in Global Market (2018-2023)
7.21.5 Miniclip SA Key News & Latest Developments
7.22 Perfect World
7.22.1 Perfect World Company Summary
7.22.2 Perfect World Business Overview
7.22.3 Perfect World Entertainment Games Major Product Offerings
7.22.4 Perfect World Entertainment Games Revenue in Global Market (2018-2023)
7.22.5 Perfect World Key News & Latest Developments
7.23 YOUZU Interactive
7.23.1 YOUZU Interactive Company Summary
7.23.2 YOUZU Interactive Business Overview
7.23.3 YOUZU Interactive Entertainment Games Major Product Offerings
7.23.4 YOUZU Interactive Entertainment Games Revenue in Global Market (2018-2023)
7.23.5 YOUZU Interactive Key News & Latest Developments
7.24 Giant Network Group
7.24.1 Giant Network Group Company Summary
7.24.2 Giant Network Group Business Overview
7.24.3 Giant Network Group Entertainment Games Major Product Offerings
7.24.4 Giant Network Group Entertainment Games Revenue in Global Market (2018-2023)
7.24.5 Giant Network Group Key News & Latest Developments
7.25 Hubei Century Network Technology
7.25.1 Hubei Century Network Technology Company Summary
7.25.2 Hubei Century Network Technology Business Overview
7.25.3 Hubei Century Network Technology Entertainment Games Major Product Offerings
7.25.4 Hubei Century Network Technology Entertainment Games Revenue in Global Market (2018-2023)
7.25.5 Hubei Century Network Technology Key News & Latest Developments
7.26 Shanghai yaoji technology
7.26.1 Shanghai yaoji technology Company Summary
7.26.2 Shanghai yaoji technology Business Overview
7.26.3 Shanghai yaoji technology Entertainment Games Major Product Offerings
7.26.4 Shanghai yaoji technology Entertainment Games Revenue in Global Market (2018-2023)
7.26.5 Shanghai yaoji technology Key News & Latest Developments
7.27 Electronic Soul Interactive Technology
7.27.1 Electronic Soul Interactive Technology Company Summary
7.27.2 Electronic Soul Interactive Technology Business Overview
7.27.3 Electronic Soul Interactive Technology Entertainment Games Major Product Offerings
7.27.4 Electronic Soul Interactive Technology Entertainment Games Revenue in Global Market (2018-2023)
7.27.5 Electronic Soul Interactive Technology Key News & Latest Developments
7.28 Playtech plc
7.28.1 Playtech plc Company Summary
7.28.2 Playtech plc Business Overview
7.28.3 Playtech plc Entertainment Games Major Product Offerings
7.28.4 Playtech plc Entertainment Games Revenue in Global Market (2018-2023)
7.28.5 Playtech plc Key News & Latest Developments
7.29 Social Point
7.29.1 Social Point Company Summary
7.29.2 Social Point Business Overview
7.29.3 Social Point Entertainment Games Major Product Offerings
7.29.4 Social Point Entertainment Games Revenue in Global Market (2018-2023)
7.29.5 Social Point Key News & Latest Developments
7.30 Wooga GmbH
7.30.1 Wooga GmbH Company Summary
7.30.2 Wooga GmbH Business Overview
7.30.3 Wooga GmbH Entertainment Games Major Product Offerings
7.30.4 Wooga GmbH Entertainment Games Revenue in Global Market (2018-2023)
7.30.5 Wooga GmbH Key News & Latest Developments
7.31 Zynga, Inc.
7.31.1 Zynga, Inc. Company Summary
7.31.2 Zynga, Inc. Business Overview
7.31.3 Zynga, Inc. Entertainment Games Major Product Offerings
7.31.4 Zynga, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.31.5 Zynga, Inc. Key News & Latest Developments
7.32 King Digital Entertainment plc
7.32.1 King Digital Entertainment plc Company Summary
7.32.2 King Digital Entertainment plc Business Overview
7.32.3 King Digital Entertainment plc Entertainment Games Major Product Offerings
7.32.4 King Digital Entertainment plc Entertainment Games Revenue in Global Market (2018-2023)
7.32.5 King Digital Entertainment plc Key News & Latest Developments
7.33 Nintendo Co. Ltd.
7.33.1 Nintendo Co. Ltd. Company Summary
7.33.2 Nintendo Co. Ltd. Business Overview
7.33.3 Nintendo Co. Ltd. Entertainment Games Major Product Offerings
7.33.4 Nintendo Co. Ltd. Entertainment Games Revenue in Global Market (2018-2023)
7.33.5 Nintendo Co. Ltd. Key News & Latest Developments
7.34 Riot Games, Inc
7.34.1 Riot Games, Inc Company Summary
7.34.2 Riot Games, Inc Business Overview
7.34.3 Riot Games, Inc Entertainment Games Major Product Offerings
7.34.4 Riot Games, Inc Entertainment Games Revenue in Global Market (2018-2023)
7.34.5 Riot Games, Inc Key News & Latest Developments
7.35 Sega Holdings Co., Ltd.
7.35.1 Sega Holdings Co., Ltd. Company Summary
7.35.2 Sega Holdings Co., Ltd. Business Overview
7.35.3 Sega Holdings Co., Ltd. Entertainment Games Major Product Offerings
7.35.4 Sega Holdings Co., Ltd. Entertainment Games Revenue in Global Market (2018-2023)
7.35.5 Sega Holdings Co., Ltd. Key News & Latest Developments
7.36 Apple, Inc.
7.36.1 Apple, Inc. Company Summary
7.36.2 Apple, Inc. Business Overview
7.36.3 Apple, Inc. Entertainment Games Major Product Offerings
7.36.4 Apple, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.36.5 Apple, Inc. Key News & Latest Developments
7.37 Google LLC
7.37.1 Google LLC Company Summary
7.37.2 Google LLC Business Overview
7.37.3 Google LLC Entertainment Games Major Product Offerings
7.37.4 Google LLC Entertainment Games Revenue in Global Market (2018-2023)
7.37.5 Google LLC Key News & Latest Developments
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer