Mobile Game Market, Global Outlook and Forecast 2023-2029
This report aims to provide a comprehensive presentation of the global market for Mobile Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Mobile Game. This report contains market size and forecasts of Mobile Game in global, including the following market information:
Global Mobile Game Market Revenue, 2018-2023, 2024-2029, ($ millions)
Global top five companies in 2022 (%)
The global Mobile Game market was valued at US$ 83460 million in 2022 and is projected to reach US$ 158820 million by 2029, at a CAGR of 9.6% during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is to reach $ Million.
Console Game Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of Mobile Game include Tencent, EA, Zynga, King, Take-Two, Sony, Baidu, Alibaba and Facebook, etc. in 2022, the global top five players have a share approximately % in terms of revenue.
We surveyed the Mobile Game companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Mobile Game Market, by Type, 2018-2023, 2024-2029 ($ millions)
Global Mobile Game Market Segment Percentages, by Type, 2022 (%)
Console Game
Online Game
Global Mobile Game Market, by Application, 2018-2023, 2024-2029 ($ millions)
Global Mobile Game Market Segment Percentages, by Application, 2022 (%)
Entertainment
Education
Electronic Sports
Others
Global Mobile Game Market, By Region and Country, 2018-2023, 2024-2029 ($ Millions)
Global Mobile Game Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Mobile Game revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies Mobile Game revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Tencent
EA
Zynga
King
Take-Two
Sony
Baidu
Alibaba
Facebook
Foxconn
Glu
Nintendo
Bandai Namoco
Ubisoft
Sega
Supercell
Rovio
Taito
Frozen Star Studios
Hipster Whale
Activision Blizzard
Outline of Major Chapters:
Chapter 1: Introduces the definition of Mobile Game, market overview.
Chapter 2: Global Mobile Game market size in revenue.
Chapter 3: Detailed analysis of Mobile Game company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Mobile Game in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.