Motion Capture Software Market, Global Outlook and Forecast 2023-2030
Motion capture (Mo-cap for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robotics.In filmmaking and video game development, it refers to recording actions of human actors, and using that information to animate digital character models in 2D or 3D computer animation. When it includes face and fingers or captures subtle expressions, it is often referred to as performance capture.In many fields, motion capture is sometimes called motion tracking, but in filmmaking and games, motion tracking usually refers more to match moving.
This report aims to provide a comprehensive presentation of the global market for Motion Capture Software, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Motion Capture Software. This report contains market size and forecasts of Motion Capture Software in global, including the following market information:
Global Motion Capture Software Market Revenue, 2018-2023, 2024-2030, ($ millions)
Global top five companies in 2022 (%)
The global Motion Capture Software market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
Motion capture is the process of recording actors? movements and recreating them on digital character models. Professional motion capture and 3D animation artists in the games, film, and television industries use Autodesk motion capture software for:
High-volume 3D character animation
Performance animation
Previsualization
Virtual movie-making
We surveyed the Motion Capture Software companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Motion Capture Software Market, by Type, 2018-2023, 2024-2030 ($ millions)
Global Motion Capture Software Market Segment Percentages, by Type, 2022 (%)
2D
2.5D
3D
Global Motion Capture Software Market, by Application, 2018-2023, 2024-2030 ($ millions)
Global Motion Capture Software Market Segment Percentages, by Application, 2022 (%)
Military
Entertainment
Sports
Medical Applications
Validation of Computer Vision
Others
Global Motion Capture Software Market, By Region and Country, 2018-2023, 2024-2030 ($ Millions)
Global Motion Capture Software Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Motion Capture Software revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies Motion Capture Software revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Autodesk
Xsense
OptiTrack
Vicon
Qualisys
Phoenix Technologies
Codamotion
Synertial
Motion Analysis Corporation
Phasespace
Noraxon
Reallusion
iPi Soft
Outline of Major Chapters:
Chapter 1: Introduces the definition of Motion Capture Software, market overview.
Chapter 2: Global Motion Capture Software market size in revenue.
Chapter 3: Detailed analysis of Motion Capture Software company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Motion Capture Software in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.