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Virtual Reality (VR) Market, Global Outlook and Forecast 2023-2029

Virtual Reality (VR) Market, Global Outlook and Forecast 2023-2029

  • Category:ICT & Media
  • Published on : 11 September 2023
  • Pages :108
  • Formats:
  • Report Code:24MRES-7808045
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Virtual reality (VR) is defined as a three-dimensional computer-generated environment.
This report aims to provide a comprehensive presentation of the global market for Virtual Reality (VR), with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Virtual Reality (VR). This report contains market size and forecasts of Virtual Reality (VR) in global, including the following market information:
Global Virtual Reality (VR) Market Revenue, 2018-2023, 2024-2029, ($ millions)
Global top five companies in 2022 (%)
The global Virtual Reality (VR) market was valued at US$ 7943 million in 2022 and is projected to reach US$ 25580 million by 2029, at a CAGR of 18.2% during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
VR provides an immersive experience by connecting the user to the VR world.
We surveyed the Virtual Reality (VR) companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Virtual Reality (VR) Market, by Type, 2018-2023, 2024-2029 ($ millions)
Global Virtual Reality (VR) Market Segment Percentages, by Type, 2022 (%)
Mobile Virtual Reality
PC-side Virtual Reality
Integrated Computer Virtual Reality
Global Virtual Reality (VR) Market, by Application, 2018-2023, 2024-2029 ($ millions)
Global Virtual Reality (VR) Market Segment Percentages, by Application, 2022 (%)
Commercial
Household
Global Virtual Reality (VR) Market, By Region and Country, 2018-2023, 2024-2029 ($ Millions)
Global Virtual Reality (VR) Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Virtual Reality (VR) revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies Virtual Reality (VR) revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Netflix
Samsung Electronics
Google
Koncept VR
Jaunt
DODOcase
I AM CARDBOARD
KNOXLABS
OnePlus
PowisVR
Unofficial Cardboard
ZEISS VR ONE
HOMIDO
Mattel
Samsonite IP Holdings
HTC
Facebook (Oculus VR)
Outline of Major Chapters:
Chapter 1: Introduces the definition of Virtual Reality (VR), market overview.
Chapter 2: Global Virtual Reality (VR) market size in revenue.
Chapter 3: Detailed analysis of Virtual Reality (VR) company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Virtual Reality (VR) in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.

TABLE OF CONTENTS

1 Introduction to Research & Analysis Reports
1.1 Virtual Reality (VR) Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Virtual Reality (VR) Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Virtual Reality (VR) Overall Market Size
2.1 Global Virtual Reality (VR) Market Size: 2022 VS 2029
2.2 Global Virtual Reality (VR) Market Size, Prospects & Forecasts: 2018-2029
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Virtual Reality (VR) Players in Global Market
3.2 Top Global Virtual Reality (VR) Companies Ranked by Revenue
3.3 Global Virtual Reality (VR) Revenue by Companies
3.4 Top 3 and Top 5 Virtual Reality (VR) Companies in Global Market, by Revenue in 2022
3.5 Global Companies Virtual Reality (VR) Product Type
3.6 Tier 1, Tier 2 and Tier 3 Virtual Reality (VR) Players in Global Market
3.6.1 List of Global Tier 1 Virtual Reality (VR) Companies
3.6.2 List of Global Tier 2 and Tier 3 Virtual Reality (VR) Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global Virtual Reality (VR) Market Size Markets, 2022 & 2029
4.1.2 Mobile Virtual Reality
4.1.3 PC-side Virtual Reality
4.1.4 Integrated Computer Virtual Reality
4.2 By Type - Global Virtual Reality (VR) Revenue & Forecasts
4.2.1 By Type - Global Virtual Reality (VR) Revenue, 2018-2023
4.2.2 By Type - Global Virtual Reality (VR) Revenue, 2024-2029
4.2.3 By Type - Global Virtual Reality (VR) Revenue Market Share, 2018-2029
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Virtual Reality (VR) Market Size, 2022 & 2029
5.1.2 Commercial
5.1.3 Household
5.2 By Application - Global Virtual Reality (VR) Revenue & Forecasts
5.2.1 By Application - Global Virtual Reality (VR) Revenue, 2018-2023
5.2.2 By Application - Global Virtual Reality (VR) Revenue, 2024-2029
5.2.3 By Application - Global Virtual Reality (VR) Revenue Market Share, 2018-2029
6 Sights by Region
6.1 By Region - Global Virtual Reality (VR) Market Size, 2022 & 2029
6.2 By Region - Global Virtual Reality (VR) Revenue & Forecasts
6.2.1 By Region - Global Virtual Reality (VR) Revenue, 2018-2023
6.2.2 By Region - Global Virtual Reality (VR) Revenue, 2024-2029
6.2.3 By Region - Global Virtual Reality (VR) Revenue Market Share, 2018-2029
6.3 North America
6.3.1 By Country - North America Virtual Reality (VR) Revenue, 2018-2029
6.3.2 US Virtual Reality (VR) Market Size, 2018-2029
6.3.3 Canada Virtual Reality (VR) Market Size, 2018-2029
6.3.4 Mexico Virtual Reality (VR) Market Size, 2018-2029
6.4 Europe
6.4.1 By Country - Europe Virtual Reality (VR) Revenue, 2018-2029
6.4.2 Germany Virtual Reality (VR) Market Size, 2018-2029
6.4.3 France Virtual Reality (VR) Market Size, 2018-2029
6.4.4 U.K. Virtual Reality (VR) Market Size, 2018-2029
6.4.5 Italy Virtual Reality (VR) Market Size, 2018-2029
6.4.6 Russia Virtual Reality (VR) Market Size, 2018-2029
6.4.7 Nordic Countries Virtual Reality (VR) Market Size, 2018-2029
6.4.8 Benelux Virtual Reality (VR) Market Size, 2018-2029
6.5 Asia
6.5.1 By Region - Asia Virtual Reality (VR) Revenue, 2018-2029
6.5.2 China Virtual Reality (VR) Market Size, 2018-2029
6.5.3 Japan Virtual Reality (VR) Market Size, 2018-2029
6.5.4 South Korea Virtual Reality (VR) Market Size, 2018-2029
6.5.5 Southeast Asia Virtual Reality (VR) Market Size, 2018-2029
6.5.6 India Virtual Reality (VR) Market Size, 2018-2029
6.6 South America
6.6.1 By Country - South America Virtual Reality (VR) Revenue, 2018-2029
6.6.2 Brazil Virtual Reality (VR) Market Size, 2018-2029
6.6.3 Argentina Virtual Reality (VR) Market Size, 2018-2029
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Virtual Reality (VR) Revenue, 2018-2029
6.7.2 Turkey Virtual Reality (VR) Market Size, 2018-2029
6.7.3 Israel Virtual Reality (VR) Market Size, 2018-2029
6.7.4 Saudi Arabia Virtual Reality (VR) Market Size, 2018-2029
6.7.5 UAE Virtual Reality (VR) Market Size, 2018-2029
7 Virtual Reality (VR) Companies Profiles
7.1 Netflix
7.1.1 Netflix Company Summary
7.1.2 Netflix Business Overview
7.1.3 Netflix Virtual Reality (VR) Major Product Offerings
7.1.4 Netflix Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.1.5 Netflix Key News & Latest Developments
7.2 Samsung Electronics
7.2.1 Samsung Electronics Company Summary
7.2.2 Samsung Electronics Business Overview
7.2.3 Samsung Electronics Virtual Reality (VR) Major Product Offerings
7.2.4 Samsung Electronics Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.2.5 Samsung Electronics Key News & Latest Developments
7.3 Google
7.3.1 Google Company Summary
7.3.2 Google Business Overview
7.3.3 Google Virtual Reality (VR) Major Product Offerings
7.3.4 Google Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.3.5 Google Key News & Latest Developments
7.4 Koncept VR
7.4.1 Koncept VR Company Summary
7.4.2 Koncept VR Business Overview
7.4.3 Koncept VR Virtual Reality (VR) Major Product Offerings
7.4.4 Koncept VR Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.4.5 Koncept VR Key News & Latest Developments
7.5 Jaunt
7.5.1 Jaunt Company Summary
7.5.2 Jaunt Business Overview
7.5.3 Jaunt Virtual Reality (VR) Major Product Offerings
7.5.4 Jaunt Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.5.5 Jaunt Key News & Latest Developments
7.6 DODOcase
7.6.1 DODOcase Company Summary
7.6.2 DODOcase Business Overview
7.6.3 DODOcase Virtual Reality (VR) Major Product Offerings
7.6.4 DODOcase Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.6.5 DODOcase Key News & Latest Developments
7.7 I AM CARDBOARD
7.7.1 I AM CARDBOARD Company Summary
7.7.2 I AM CARDBOARD Business Overview
7.7.3 I AM CARDBOARD Virtual Reality (VR) Major Product Offerings
7.7.4 I AM CARDBOARD Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.7.5 I AM CARDBOARD Key News & Latest Developments
7.8 KNOXLABS
7.8.1 KNOXLABS Company Summary
7.8.2 KNOXLABS Business Overview
7.8.3 KNOXLABS Virtual Reality (VR) Major Product Offerings
7.8.4 KNOXLABS Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.8.5 KNOXLABS Key News & Latest Developments
7.9 OnePlus
7.9.1 OnePlus Company Summary
7.9.2 OnePlus Business Overview
7.9.3 OnePlus Virtual Reality (VR) Major Product Offerings
7.9.4 OnePlus Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.9.5 OnePlus Key News & Latest Developments
7.10 PowisVR
7.10.1 PowisVR Company Summary
7.10.2 PowisVR Business Overview
7.10.3 PowisVR Virtual Reality (VR) Major Product Offerings
7.10.4 PowisVR Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.10.5 PowisVR Key News & Latest Developments
7.11 Unofficial Cardboard
7.11.1 Unofficial Cardboard Company Summary
7.11.2 Unofficial Cardboard Business Overview
7.11.3 Unofficial Cardboard Virtual Reality (VR) Major Product Offerings
7.11.4 Unofficial Cardboard Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.11.5 Unofficial Cardboard Key News & Latest Developments
7.12 ZEISS VR ONE
7.12.1 ZEISS VR ONE Company Summary
7.12.2 ZEISS VR ONE Business Overview
7.12.3 ZEISS VR ONE Virtual Reality (VR) Major Product Offerings
7.12.4 ZEISS VR ONE Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.12.5 ZEISS VR ONE Key News & Latest Developments
7.13 HOMIDO
7.13.1 HOMIDO Company Summary
7.13.2 HOMIDO Business Overview
7.13.3 HOMIDO Virtual Reality (VR) Major Product Offerings
7.13.4 HOMIDO Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.13.5 HOMIDO Key News & Latest Developments
7.14 Mattel
7.14.1 Mattel Company Summary
7.14.2 Mattel Business Overview
7.14.3 Mattel Virtual Reality (VR) Major Product Offerings
7.14.4 Mattel Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.14.5 Mattel Key News & Latest Developments
7.15 Samsonite IP Holdings
7.15.1 Samsonite IP Holdings Company Summary
7.15.2 Samsonite IP Holdings Business Overview
7.15.3 Samsonite IP Holdings Virtual Reality (VR) Major Product Offerings
7.15.4 Samsonite IP Holdings Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.15.5 Samsonite IP Holdings Key News & Latest Developments
7.16 HTC
7.16.1 HTC Company Summary
7.16.2 HTC Business Overview
7.16.3 HTC Virtual Reality (VR) Major Product Offerings
7.16.4 HTC Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.16.5 HTC Key News & Latest Developments
7.17 Facebook (Oculus VR)
7.17.1 Facebook (Oculus VR) Company Summary
7.17.2 Facebook (Oculus VR) Business Overview
7.17.3 Facebook (Oculus VR) Virtual Reality (VR) Major Product Offerings
7.17.4 Facebook (Oculus VR) Virtual Reality (VR) Revenue in Global Market (2018-2023)
7.17.5 Facebook (Oculus VR) Key News & Latest Developments
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES & FIGURES

List of Tables
Table 1. Virtual Reality (VR) Market Opportunities & Trends in Global Market
Table 2. Virtual Reality (VR) Market Drivers in Global Market
Table 3. Virtual Reality (VR) Market Restraints in Global Market
Table 4. Key Players of Virtual Reality (VR) in Global Market
Table 5. Top Virtual Reality (VR) Players in Global Market, Ranking by Revenue (2022)
Table 6. Global Virtual Reality (VR) Revenue by Companies, (US$, Mn), 2018-2023
Table 7. Global Virtual Reality (VR) Revenue Share by Companies, 2018-2023
Table 8. Global Companies Virtual Reality (VR) Product Type
Table 9. List of Global Tier 1 Virtual Reality (VR) Companies, Revenue (US$, Mn) in 2022 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Virtual Reality (VR) Companies, Revenue (US$, Mn) in 2022 and Market Share
Table 11. By Type ? Global Virtual Reality (VR) Revenue, (US$, Mn), 2022 & 2029
Table 12. By Type - Virtual Reality (VR) Revenue in Global (US$, Mn), 2018-2023
Table 13. By Type - Virtual Reality (VR) Revenue in Global (US$, Mn), 2024-2029
Table 14. By Application ? Global Virtual Reality (VR) Revenue, (US$, Mn), 2022 & 2029
Table 15. By Application - Virtual Reality (VR) Revenue in Global (US$, Mn), 2018-2023
Table 16. By Application - Virtual Reality (VR) Revenue in Global (US$, Mn), 2024-2029
Table 17. By Region ? Global Virtual Reality (VR) Revenue, (US$, Mn), 2022 & 2029
Table 18. By Region - Global Virtual Reality (VR) Revenue (US$, Mn), 2018-2023
Table 19. By Region - Global Virtual Reality (VR) Revenue (US$, Mn), 2024-2029
Table 20. By Country - North America Virtual Reality (VR) Revenue, (US$, Mn), 2018-2023
Table 21. By Country - North America Virtual Reality (VR) Revenue, (US$, Mn), 2024-2029
Table 22. By Country - Europe Virtual Reality (VR) Revenue, (US$, Mn), 2018-2023
Table 23. By Country - Europe Virtual Reality (VR) Revenue, (US$, Mn), 2024-2029
Table 24. By Region - Asia Virtual Reality (VR) Revenue, (US$, Mn), 2018-2023
Table 25. By Region - Asia Virtual Reality (VR) Revenue, (US$, Mn), 2024-2029
Table 26. By Country - South America Virtual Reality (VR) Revenue, (US$, Mn), 2018-2023
Table 27. By Country - South America Virtual Reality (VR) Revenue, (US$, Mn), 2024-2029
Table 28. By Country - Middle East & Africa Virtual Reality (VR) Revenue, (US$, Mn), 2018-2023
Table 29. By Country - Middle East & Africa Virtual Reality (VR) Revenue, (US$, Mn), 2024-2029
Table 30. Netflix Company Summary
Table 31. Netflix Virtual Reality (VR) Product Offerings
Table 32. Netflix Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 33. Netflix Key News & Latest Developments
Table 34. Samsung Electronics Company Summary
Table 35. Samsung Electronics Virtual Reality (VR) Product Offerings
Table 36. Samsung Electronics Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 37. Samsung Electronics Key News & Latest Developments
Table 38. Google Company Summary
Table 39. Google Virtual Reality (VR) Product Offerings
Table 40. Google Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 41. Google Key News & Latest Developments
Table 42. Koncept VR Company Summary
Table 43. Koncept VR Virtual Reality (VR) Product Offerings
Table 44. Koncept VR Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 45. Koncept VR Key News & Latest Developments
Table 46. Jaunt Company Summary
Table 47. Jaunt Virtual Reality (VR) Product Offerings
Table 48. Jaunt Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 49. Jaunt Key News & Latest Developments
Table 50. DODOcase Company Summary
Table 51. DODOcase Virtual Reality (VR) Product Offerings
Table 52. DODOcase Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 53. DODOcase Key News & Latest Developments
Table 54. I AM CARDBOARD Company Summary
Table 55. I AM CARDBOARD Virtual Reality (VR) Product Offerings
Table 56. I AM CARDBOARD Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 57. I AM CARDBOARD Key News & Latest Developments
Table 58. KNOXLABS Company Summary
Table 59. KNOXLABS Virtual Reality (VR) Product Offerings
Table 60. KNOXLABS Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 61. KNOXLABS Key News & Latest Developments
Table 62. OnePlus Company Summary
Table 63. OnePlus Virtual Reality (VR) Product Offerings
Table 64. OnePlus Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 65. OnePlus Key News & Latest Developments
Table 66. PowisVR Company Summary
Table 67. PowisVR Virtual Reality (VR) Product Offerings
Table 68. PowisVR Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 69. PowisVR Key News & Latest Developments
Table 70. Unofficial Cardboard Company Summary
Table 71. Unofficial Cardboard Virtual Reality (VR) Product Offerings
Table 72. Unofficial Cardboard Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 73. Unofficial Cardboard Key News & Latest Developments
Table 74. ZEISS VR ONE Company Summary
Table 75. ZEISS VR ONE Virtual Reality (VR) Product Offerings
Table 76. ZEISS VR ONE Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 77. ZEISS VR ONE Key News & Latest Developments
Table 78. HOMIDO Company Summary
Table 79. HOMIDO Virtual Reality (VR) Product Offerings
Table 80. HOMIDO Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 81. HOMIDO Key News & Latest Developments
Table 82. Mattel Company Summary
Table 83. Mattel Virtual Reality (VR) Product Offerings
Table 84. Mattel Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 85. Mattel Key News & Latest Developments
Table 86. Samsonite IP Holdings Company Summary
Table 87. Samsonite IP Holdings Virtual Reality (VR) Product Offerings
Table 88. Samsonite IP Holdings Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 89. Samsonite IP Holdings Key News & Latest Developments
Table 90. HTC Company Summary
Table 91. HTC Virtual Reality (VR) Product Offerings
Table 92. HTC Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 93. HTC Key News & Latest Developments
Table 94. Facebook (Oculus VR) Company Summary
Table 95. Facebook (Oculus VR) Virtual Reality (VR) Product Offerings
Table 96. Facebook (Oculus VR) Virtual Reality (VR) Revenue (US$, Mn) & (2018-2023)
Table 97. Facebook (Oculus VR) Key News & Latest Developments
List of Figures
Figure 1. Virtual Reality (VR) Segment by Type in 2022
Figure 2. Virtual Reality (VR) Segment by Application in 2022
Figure 3. Global Virtual Reality (VR) Market Overview: 2022
Figure 4. Key Caveats
Figure 5. Global Virtual Reality (VR) Market Size: 2022 VS 2029 (US$, Mn)
Figure 6. Global Virtual Reality (VR) Revenue, 2018-2029 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Virtual Reality (VR) Revenue in 2022
Figure 8. By Type - Global Virtual Reality (VR) Revenue Market Share, 2018-2029
Figure 9. By Application - Global Virtual Reality (VR) Revenue Market Share, 2018-2029
Figure 10. By Type - Global Virtual Reality (VR) Revenue, (US$, Mn), 2022 & 2029
Figure 11. By Type - Global Virtual Reality (VR) Revenue Market Share, 2018-2029
Figure 12. By Application - Global Virtual Reality (VR) Revenue, (US$, Mn), 2022 & 2029
Figure 13. By Application - Global Virtual Reality (VR) Revenue Market Share, 2018-2029
Figure 14. By Region - Global Virtual Reality (VR) Revenue Market Share, 2018-2029
Figure 15. By Country - North America Virtual Reality (VR) Revenue Market Share, 2018-2029
Figure 16. US Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 17. Canada Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 18. Mexico Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 19. By Country - Europe Virtual Reality (VR) Revenue Market Share, 2018-2029
Figure 20. Germany Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 21. France Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 22. U.K. Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 23. Italy Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 24. Russia Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 25. Nordic Countries Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 26. Benelux Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 27. By Region - Asia Virtual Reality (VR) Revenue Market Share, 2018-2029
Figure 28. China Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 29. Japan Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 30. South Korea Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 31. Southeast Asia Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 32. India Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 33. By Country - South America Virtual Reality (VR) Revenue Market Share, 2018-2029
Figure 34. Brazil Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 35. Argentina Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 36. By Country - Middle East & Africa Virtual Reality (VR) Revenue Market Share, 2018-2029
Figure 37. Turkey Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 38. Israel Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 39. Saudi Arabia Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 40. UAE Virtual Reality (VR) Revenue, (US$, Mn), 2018-2029
Figure 41. Netflix Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 42. Samsung Electronics Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 43. Google Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 44. Koncept VR Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 45. Jaunt Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 46. DODOcase Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 47. I AM CARDBOARD Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 48. KNOXLABS Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 49. OnePlus Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 50. PowisVR Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 51. Unofficial Cardboard Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 52. ZEISS VR ONE Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 53. HOMIDO Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 54. Mattel Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 55. Samsonite IP Holdings Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 56. HTC Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 57. Facebook (Oculus VR) Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)

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