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Entertainment Games Market, Global Outlook and Forecast 2023-2032

Entertainment Games Market, Global Outlook and Forecast 2023-2032

  • Category:ICT & Media
  • Published on : 17 October 2023
  • Pages :116
  • Formats:
  • Report Code:24MRES-7830907
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Games can refer to both a kind of entertainment and a process of such activities. The main components of the game are purpose, rules, challenges and interaction. Games generally have psychological or physical stimulation. Many games can cultivate relevant skills, which have physical, educational, simulation or psychological significance.
This report aims to provide a comprehensive presentation of the global market for Entertainment Games, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Entertainment Games. This report contains market size and forecasts of Entertainment Games in global, including the following market information:
Global Entertainment Games Market Revenue, 2018-2023, 2024-2032, ($ millions)
Global top five companies in 2022 (%)
The global Entertainment Games market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is to reach $ Million.
Single Person Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of Entertainment Games include Aeria Games GmbH, Electronic Arts, Inc., Blizzard Entertainment, Inc., Tencent Holdings, NetEase, Zhejiang Century Huatong Group, 37 Interactive Entertainment, PopCap Games, Inc. and Activision Blizzard, Inc., etc. in 2022, the global top five players have a share approximately % in terms of revenue.
We surveyed the Entertainment Games companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Entertainment Games Market, by Type, 2018-2023, 2024-2032 ($ millions)
Global Entertainment Games Market Segment Percentages, by Type, 2022 (%)
Single Person
Multi Person Single Machine
Many People and Many Machine
Global Entertainment Games Market, by Application, 2018-2023, 2024-2032 ($ millions)
Global Entertainment Games Market Segment Percentages, by Application, 2022 (%)
PC Games
Mobile Games
TV Games
Others
Global Entertainment Games Market, By Region and Country, 2018-2023, 2024-2032 ($ Millions)
Global Entertainment Games Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Entertainment Games revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies Entertainment Games revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Aeria Games GmbH
Electronic Arts, Inc.
Blizzard Entertainment, Inc.
Tencent Holdings
NetEase
Zhejiang Century Huatong Group
37 Interactive Entertainment
PopCap Games, Inc.
Activision Blizzard, Inc.
Behaviour Interactive, Inc.
DeNA Co., Ltd.
Supercell
Konami Holdings Corporation
Peak Games
Etermax
Supercell
Rovio Entertainment Corporation
SYBO Game
GREE, Inc.
Pretty Simple
Miniclip SA
Perfect World
YOUZU Interactive
Giant Network Group
Hubei Century Network Technology
Shanghai yaoji technology
Electronic Soul Interactive Technology
Playtech plc
Social Point
Wooga GmbH
Zynga, Inc.
King Digital Entertainment plc
Nintendo Co. Ltd.
Riot Games, Inc
Sega Holdings Co., Ltd.
Apple, Inc.
Google LLC
Outline of Major Chapters:
Chapter 1: Introduces the definition of Entertainment Games, market overview.
Chapter 2: Global Entertainment Games market size in revenue.
Chapter 3: Detailed analysis of Entertainment Games company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Entertainment Games in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.

TABLE OF CONTENTS

1 Introduction to Research & Analysis Reports
1.1 Entertainment Games Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Entertainment Games Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Entertainment Games Overall Market Size
2.1 Global Entertainment Games Market Size: 2022 VS 2032
2.2 Global Entertainment Games Market Size, Prospects & Forecasts: 2018-2032
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Entertainment Games Players in Global Market
3.2 Top Global Entertainment Games Companies Ranked by Revenue
3.3 Global Entertainment Games Revenue by Companies
3.4 Top 3 and Top 5 Entertainment Games Companies in Global Market, by Revenue in 2022
3.5 Global Companies Entertainment Games Product Type
3.6 Tier 1, Tier 2 and Tier 3 Entertainment Games Players in Global Market
3.6.1 List of Global Tier 1 Entertainment Games Companies
3.6.2 List of Global Tier 2 and Tier 3 Entertainment Games Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global Entertainment Games Market Size Markets, 2022 & 2032
4.1.2 Single Person
4.1.3 Multi Person Single Machine
4.1.4 Many People and Many Machine
4.2 By Type - Global Entertainment Games Revenue & Forecasts
4.2.1 By Type - Global Entertainment Games Revenue, 2018-2023
4.2.2 By Type - Global Entertainment Games Revenue, 2024-2032
4.2.3 By Type - Global Entertainment Games Revenue Market Share, 2018-2032
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Entertainment Games Market Size, 2022 & 2032
5.1.2 PC Games
5.1.3 Mobile Games
5.1.4 TV Games
5.1.5 Others
5.2 By Application - Global Entertainment Games Revenue & Forecasts
5.2.1 By Application - Global Entertainment Games Revenue, 2018-2023
5.2.2 By Application - Global Entertainment Games Revenue, 2024-2032
5.2.3 By Application - Global Entertainment Games Revenue Market Share, 2018-2032
6 Sights by Region
6.1 By Region - Global Entertainment Games Market Size, 2022 & 2032
6.2 By Region - Global Entertainment Games Revenue & Forecasts
6.2.1 By Region - Global Entertainment Games Revenue, 2018-2023
6.2.2 By Region - Global Entertainment Games Revenue, 2024-2032
6.2.3 By Region - Global Entertainment Games Revenue Market Share, 2018-2032
6.3 North America
6.3.1 By Country - North America Entertainment Games Revenue, 2018-2032
6.3.2 US Entertainment Games Market Size, 2018-2032
6.3.3 Canada Entertainment Games Market Size, 2018-2032
6.3.4 Mexico Entertainment Games Market Size, 2018-2032
6.4 Europe
6.4.1 By Country - Europe Entertainment Games Revenue, 2018-2032
6.4.2 Germany Entertainment Games Market Size, 2018-2032
6.4.3 France Entertainment Games Market Size, 2018-2032
6.4.4 U.K. Entertainment Games Market Size, 2018-2032
6.4.5 Italy Entertainment Games Market Size, 2018-2032
6.4.6 Russia Entertainment Games Market Size, 2018-2032
6.4.7 Nordic Countries Entertainment Games Market Size, 2018-2032
6.4.8 Benelux Entertainment Games Market Size, 2018-2032
6.5 Asia
6.5.1 By Region - Asia Entertainment Games Revenue, 2018-2032
6.5.2 China Entertainment Games Market Size, 2018-2032
6.5.3 Japan Entertainment Games Market Size, 2018-2032
6.5.4 South Korea Entertainment Games Market Size, 2018-2032
6.5.5 Southeast Asia Entertainment Games Market Size, 2018-2032
6.5.6 India Entertainment Games Market Size, 2018-2032
6.6 South America
6.6.1 By Country - South America Entertainment Games Revenue, 2018-2032
6.6.2 Brazil Entertainment Games Market Size, 2018-2032
6.6.3 Argentina Entertainment Games Market Size, 2018-2032
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Entertainment Games Revenue, 2018-2032
6.7.2 Turkey Entertainment Games Market Size, 2018-2032
6.7.3 Israel Entertainment Games Market Size, 2018-2032
6.7.4 Saudi Arabia Entertainment Games Market Size, 2018-2032
6.7.5 UAE Entertainment Games Market Size, 2018-2032
7 Entertainment Games Companies Profiles
7.1 Aeria Games GmbH
7.1.1 Aeria Games GmbH Company Summary
7.1.2 Aeria Games GmbH Business Overview
7.1.3 Aeria Games GmbH Entertainment Games Major Product Offerings
7.1.4 Aeria Games GmbH Entertainment Games Revenue in Global Market (2018-2023)
7.1.5 Aeria Games GmbH Key News & Latest Developments
7.2 Electronic Arts, Inc.
7.2.1 Electronic Arts, Inc. Company Summary
7.2.2 Electronic Arts, Inc. Business Overview
7.2.3 Electronic Arts, Inc. Entertainment Games Major Product Offerings
7.2.4 Electronic Arts, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.2.5 Electronic Arts, Inc. Key News & Latest Developments
7.3 Blizzard Entertainment, Inc.
7.3.1 Blizzard Entertainment, Inc. Company Summary
7.3.2 Blizzard Entertainment, Inc. Business Overview
7.3.3 Blizzard Entertainment, Inc. Entertainment Games Major Product Offerings
7.3.4 Blizzard Entertainment, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.3.5 Blizzard Entertainment, Inc. Key News & Latest Developments
7.4 Tencent Holdings
7.4.1 Tencent Holdings Company Summary
7.4.2 Tencent Holdings Business Overview
7.4.3 Tencent Holdings Entertainment Games Major Product Offerings
7.4.4 Tencent Holdings Entertainment Games Revenue in Global Market (2018-2023)
7.4.5 Tencent Holdings Key News & Latest Developments
7.5 NetEase
7.5.1 NetEase Company Summary
7.5.2 NetEase Business Overview
7.5.3 NetEase Entertainment Games Major Product Offerings
7.5.4 NetEase Entertainment Games Revenue in Global Market (2018-2023)
7.5.5 NetEase Key News & Latest Developments
7.6 Zhejiang Century Huatong Group
7.6.1 Zhejiang Century Huatong Group Company Summary
7.6.2 Zhejiang Century Huatong Group Business Overview
7.6.3 Zhejiang Century Huatong Group Entertainment Games Major Product Offerings
7.6.4 Zhejiang Century Huatong Group Entertainment Games Revenue in Global Market (2018-2023)
7.6.5 Zhejiang Century Huatong Group Key News & Latest Developments
7.7 37 Interactive Entertainment
7.7.1 37 Interactive Entertainment Company Summary
7.7.2 37 Interactive Entertainment Business Overview
7.7.3 37 Interactive Entertainment Entertainment Games Major Product Offerings
7.7.4 37 Interactive Entertainment Entertainment Games Revenue in Global Market (2018-2023)
7.7.5 37 Interactive Entertainment Key News & Latest Developments
7.8 PopCap Games, Inc.
7.8.1 PopCap Games, Inc. Company Summary
7.8.2 PopCap Games, Inc. Business Overview
7.8.3 PopCap Games, Inc. Entertainment Games Major Product Offerings
7.8.4 PopCap Games, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.8.5 PopCap Games, Inc. Key News & Latest Developments
7.9 Activision Blizzard, Inc.
7.9.1 Activision Blizzard, Inc. Company Summary
7.9.2 Activision Blizzard, Inc. Business Overview
7.9.3 Activision Blizzard, Inc. Entertainment Games Major Product Offerings
7.9.4 Activision Blizzard, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.9.5 Activision Blizzard, Inc. Key News & Latest Developments
7.10 Behaviour Interactive, Inc.
7.10.1 Behaviour Interactive, Inc. Company Summary
7.10.2 Behaviour Interactive, Inc. Business Overview
7.10.3 Behaviour Interactive, Inc. Entertainment Games Major Product Offerings
7.10.4 Behaviour Interactive, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.10.5 Behaviour Interactive, Inc. Key News & Latest Developments
7.11 DeNA Co., Ltd.
7.11.1 DeNA Co., Ltd. Company Summary
7.11.2 DeNA Co., Ltd. Business Overview
7.11.3 DeNA Co., Ltd. Entertainment Games Major Product Offerings
7.11.4 DeNA Co., Ltd. Entertainment Games Revenue in Global Market (2018-2023)
7.11.5 DeNA Co., Ltd. Key News & Latest Developments
7.12 Supercell
7.12.1 Supercell Company Summary
7.12.2 Supercell Business Overview
7.12.3 Supercell Entertainment Games Major Product Offerings
7.12.4 Supercell Entertainment Games Revenue in Global Market (2018-2023)
7.12.5 Supercell Key News & Latest Developments
7.13 Konami Holdings Corporation
7.13.1 Konami Holdings Corporation Company Summary
7.13.2 Konami Holdings Corporation Business Overview
7.13.3 Konami Holdings Corporation Entertainment Games Major Product Offerings
7.13.4 Konami Holdings Corporation Entertainment Games Revenue in Global Market (2018-2023)
7.13.5 Konami Holdings Corporation Key News & Latest Developments
7.14 Peak Games
7.14.1 Peak Games Company Summary
7.14.2 Peak Games Business Overview
7.14.3 Peak Games Entertainment Games Major Product Offerings
7.14.4 Peak Games Entertainment Games Revenue in Global Market (2018-2023)
7.14.5 Peak Games Key News & Latest Developments
7.15 Etermax
7.15.1 Etermax Company Summary
7.15.2 Etermax Business Overview
7.15.3 Etermax Entertainment Games Major Product Offerings
7.15.4 Etermax Entertainment Games Revenue in Global Market (2018-2023)
7.15.5 Etermax Key News & Latest Developments
7.16 Supercell
7.16.1 Supercell Company Summary
7.16.2 Supercell Business Overview
7.16.3 Supercell Entertainment Games Major Product Offerings
7.16.4 Supercell Entertainment Games Revenue in Global Market (2018-2023)
7.16.5 Supercell Key News & Latest Developments
7.17 Rovio Entertainment Corporation
7.17.1 Rovio Entertainment Corporation Company Summary
7.17.2 Rovio Entertainment Corporation Business Overview
7.17.3 Rovio Entertainment Corporation Entertainment Games Major Product Offerings
7.17.4 Rovio Entertainment Corporation Entertainment Games Revenue in Global Market (2018-2023)
7.17.5 Rovio Entertainment Corporation Key News & Latest Developments
7.18 SYBO Game
7.18.1 SYBO Game Company Summary
7.18.2 SYBO Game Business Overview
7.18.3 SYBO Game Entertainment Games Major Product Offerings
7.18.4 SYBO Game Entertainment Games Revenue in Global Market (2018-2023)
7.18.5 SYBO Game Key News & Latest Developments
7.19 GREE, Inc.
7.19.1 GREE, Inc. Company Summary
7.19.2 GREE, Inc. Business Overview
7.19.3 GREE, Inc. Entertainment Games Major Product Offerings
7.19.4 GREE, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.19.5 GREE, Inc. Key News & Latest Developments
7.20 Pretty Simple
7.20.1 Pretty Simple Company Summary
7.20.2 Pretty Simple Business Overview
7.20.3 Pretty Simple Entertainment Games Major Product Offerings
7.20.4 Pretty Simple Entertainment Games Revenue in Global Market (2018-2023)
7.20.5 Pretty Simple Key News & Latest Developments
7.21 Miniclip SA
7.21.1 Miniclip SA Company Summary
7.21.2 Miniclip SA Business Overview
7.21.3 Miniclip SA Entertainment Games Major Product Offerings
7.21.4 Miniclip SA Entertainment Games Revenue in Global Market (2018-2023)
7.21.5 Miniclip SA Key News & Latest Developments
7.22 Perfect World
7.22.1 Perfect World Company Summary
7.22.2 Perfect World Business Overview
7.22.3 Perfect World Entertainment Games Major Product Offerings
7.22.4 Perfect World Entertainment Games Revenue in Global Market (2018-2023)
7.22.5 Perfect World Key News & Latest Developments
7.23 YOUZU Interactive
7.23.1 YOUZU Interactive Company Summary
7.23.2 YOUZU Interactive Business Overview
7.23.3 YOUZU Interactive Entertainment Games Major Product Offerings
7.23.4 YOUZU Interactive Entertainment Games Revenue in Global Market (2018-2023)
7.23.5 YOUZU Interactive Key News & Latest Developments
7.24 Giant Network Group
7.24.1 Giant Network Group Company Summary
7.24.2 Giant Network Group Business Overview
7.24.3 Giant Network Group Entertainment Games Major Product Offerings
7.24.4 Giant Network Group Entertainment Games Revenue in Global Market (2018-2023)
7.24.5 Giant Network Group Key News & Latest Developments
7.25 Hubei Century Network Technology
7.25.1 Hubei Century Network Technology Company Summary
7.25.2 Hubei Century Network Technology Business Overview
7.25.3 Hubei Century Network Technology Entertainment Games Major Product Offerings
7.25.4 Hubei Century Network Technology Entertainment Games Revenue in Global Market (2018-2023)
7.25.5 Hubei Century Network Technology Key News & Latest Developments
7.26 Shanghai yaoji technology
7.26.1 Shanghai yaoji technology Company Summary
7.26.2 Shanghai yaoji technology Business Overview
7.26.3 Shanghai yaoji technology Entertainment Games Major Product Offerings
7.26.4 Shanghai yaoji technology Entertainment Games Revenue in Global Market (2018-2023)
7.26.5 Shanghai yaoji technology Key News & Latest Developments
7.27 Electronic Soul Interactive Technology
7.27.1 Electronic Soul Interactive Technology Company Summary
7.27.2 Electronic Soul Interactive Technology Business Overview
7.27.3 Electronic Soul Interactive Technology Entertainment Games Major Product Offerings
7.27.4 Electronic Soul Interactive Technology Entertainment Games Revenue in Global Market (2018-2023)
7.27.5 Electronic Soul Interactive Technology Key News & Latest Developments
7.28 Playtech plc
7.28.1 Playtech plc Company Summary
7.28.2 Playtech plc Business Overview
7.28.3 Playtech plc Entertainment Games Major Product Offerings
7.28.4 Playtech plc Entertainment Games Revenue in Global Market (2018-2023)
7.28.5 Playtech plc Key News & Latest Developments
7.29 Social Point
7.29.1 Social Point Company Summary
7.29.2 Social Point Business Overview
7.29.3 Social Point Entertainment Games Major Product Offerings
7.29.4 Social Point Entertainment Games Revenue in Global Market (2018-2023)
7.29.5 Social Point Key News & Latest Developments
7.30 Wooga GmbH
7.30.1 Wooga GmbH Company Summary
7.30.2 Wooga GmbH Business Overview
7.30.3 Wooga GmbH Entertainment Games Major Product Offerings
7.30.4 Wooga GmbH Entertainment Games Revenue in Global Market (2018-2023)
7.30.5 Wooga GmbH Key News & Latest Developments
7.31 Zynga, Inc.
7.31.1 Zynga, Inc. Company Summary
7.31.2 Zynga, Inc. Business Overview
7.31.3 Zynga, Inc. Entertainment Games Major Product Offerings
7.31.4 Zynga, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.31.5 Zynga, Inc. Key News & Latest Developments
7.32 King Digital Entertainment plc
7.32.1 King Digital Entertainment plc Company Summary
7.32.2 King Digital Entertainment plc Business Overview
7.32.3 King Digital Entertainment plc Entertainment Games Major Product Offerings
7.32.4 King Digital Entertainment plc Entertainment Games Revenue in Global Market (2018-2023)
7.32.5 King Digital Entertainment plc Key News & Latest Developments
7.33 Nintendo Co. Ltd.
7.33.1 Nintendo Co. Ltd. Company Summary
7.33.2 Nintendo Co. Ltd. Business Overview
7.33.3 Nintendo Co. Ltd. Entertainment Games Major Product Offerings
7.33.4 Nintendo Co. Ltd. Entertainment Games Revenue in Global Market (2018-2023)
7.33.5 Nintendo Co. Ltd. Key News & Latest Developments
7.34 Riot Games, Inc
7.34.1 Riot Games, Inc Company Summary
7.34.2 Riot Games, Inc Business Overview
7.34.3 Riot Games, Inc Entertainment Games Major Product Offerings
7.34.4 Riot Games, Inc Entertainment Games Revenue in Global Market (2018-2023)
7.34.5 Riot Games, Inc Key News & Latest Developments
7.35 Sega Holdings Co., Ltd.
7.35.1 Sega Holdings Co., Ltd. Company Summary
7.35.2 Sega Holdings Co., Ltd. Business Overview
7.35.3 Sega Holdings Co., Ltd. Entertainment Games Major Product Offerings
7.35.4 Sega Holdings Co., Ltd. Entertainment Games Revenue in Global Market (2018-2023)
7.35.5 Sega Holdings Co., Ltd. Key News & Latest Developments
7.36 Apple, Inc.
7.36.1 Apple, Inc. Company Summary
7.36.2 Apple, Inc. Business Overview
7.36.3 Apple, Inc. Entertainment Games Major Product Offerings
7.36.4 Apple, Inc. Entertainment Games Revenue in Global Market (2018-2023)
7.36.5 Apple, Inc. Key News & Latest Developments
7.37 Google LLC
7.37.1 Google LLC Company Summary
7.37.2 Google LLC Business Overview
7.37.3 Google LLC Entertainment Games Major Product Offerings
7.37.4 Google LLC Entertainment Games Revenue in Global Market (2018-2023)
7.37.5 Google LLC Key News & Latest Developments
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES & FIGURES

List of Tables
Table 1. Entertainment Games Market Opportunities & Trends in Global Market
Table 2. Entertainment Games Market Drivers in Global Market
Table 3. Entertainment Games Market Restraints in Global Market
Table 4. Key Players of Entertainment Games in Global Market
Table 5. Top Entertainment Games Players in Global Market, Ranking by Revenue (2022)
Table 6. Global Entertainment Games Revenue by Companies, (US$, Mn), 2018-2023
Table 7. Global Entertainment Games Revenue Share by Companies, 2018-2023
Table 8. Global Companies Entertainment Games Product Type
Table 9. List of Global Tier 1 Entertainment Games Companies, Revenue (US$, Mn) in 2022 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Entertainment Games Companies, Revenue (US$, Mn) in 2022 and Market Share
Table 11. By Type ? Global Entertainment Games Revenue, (US$, Mn), 2022 & 2032
Table 12. By Type - Entertainment Games Revenue in Global (US$, Mn), 2018-2023
Table 13. By Type - Entertainment Games Revenue in Global (US$, Mn), 2024-2032
Table 14. By Application ? Global Entertainment Games Revenue, (US$, Mn), 2022 & 2032
Table 15. By Application - Entertainment Games Revenue in Global (US$, Mn), 2018-2023
Table 16. By Application - Entertainment Games Revenue in Global (US$, Mn), 2024-2032
Table 17. By Region ? Global Entertainment Games Revenue, (US$, Mn), 2022 & 2032
Table 18. By Region - Global Entertainment Games Revenue (US$, Mn), 2018-2023
Table 19. By Region - Global Entertainment Games Revenue (US$, Mn), 2024-2032
Table 20. By Country - North America Entertainment Games Revenue, (US$, Mn), 2018-2023
Table 21. By Country - North America Entertainment Games Revenue, (US$, Mn), 2024-2032
Table 22. By Country - Europe Entertainment Games Revenue, (US$, Mn), 2018-2023
Table 23. By Country - Europe Entertainment Games Revenue, (US$, Mn), 2024-2032
Table 24. By Region - Asia Entertainment Games Revenue, (US$, Mn), 2018-2023
Table 25. By Region - Asia Entertainment Games Revenue, (US$, Mn), 2024-2032
Table 26. By Country - South America Entertainment Games Revenue, (US$, Mn), 2018-2023
Table 27. By Country - South America Entertainment Games Revenue, (US$, Mn), 2024-2032
Table 28. By Country - Middle East & Africa Entertainment Games Revenue, (US$, Mn), 2018-2023
Table 29. By Country - Middle East & Africa Entertainment Games Revenue, (US$, Mn), 2024-2032
Table 30. Aeria Games GmbH Company Summary
Table 31. Aeria Games GmbH Entertainment Games Product Offerings
Table 32. Aeria Games GmbH Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 33. Aeria Games GmbH Key News & Latest Developments
Table 34. Electronic Arts, Inc. Company Summary
Table 35. Electronic Arts, Inc. Entertainment Games Product Offerings
Table 36. Electronic Arts, Inc. Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 37. Electronic Arts, Inc. Key News & Latest Developments
Table 38. Blizzard Entertainment, Inc. Company Summary
Table 39. Blizzard Entertainment, Inc. Entertainment Games Product Offerings
Table 40. Blizzard Entertainment, Inc. Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 41. Blizzard Entertainment, Inc. Key News & Latest Developments
Table 42. Tencent Holdings Company Summary
Table 43. Tencent Holdings Entertainment Games Product Offerings
Table 44. Tencent Holdings Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 45. Tencent Holdings Key News & Latest Developments
Table 46. NetEase Company Summary
Table 47. NetEase Entertainment Games Product Offerings
Table 48. NetEase Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 49. NetEase Key News & Latest Developments
Table 50. Zhejiang Century Huatong Group Company Summary
Table 51. Zhejiang Century Huatong Group Entertainment Games Product Offerings
Table 52. Zhejiang Century Huatong Group Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 53. Zhejiang Century Huatong Group Key News & Latest Developments
Table 54. 37 Interactive Entertainment Company Summary
Table 55. 37 Interactive Entertainment Entertainment Games Product Offerings
Table 56. 37 Interactive Entertainment Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 57. 37 Interactive Entertainment Key News & Latest Developments
Table 58. PopCap Games, Inc. Company Summary
Table 59. PopCap Games, Inc. Entertainment Games Product Offerings
Table 60. PopCap Games, Inc. Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 61. PopCap Games, Inc. Key News & Latest Developments
Table 62. Activision Blizzard, Inc. Company Summary
Table 63. Activision Blizzard, Inc. Entertainment Games Product Offerings
Table 64. Activision Blizzard, Inc. Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 65. Activision Blizzard, Inc. Key News & Latest Developments
Table 66. Behaviour Interactive, Inc. Company Summary
Table 67. Behaviour Interactive, Inc. Entertainment Games Product Offerings
Table 68. Behaviour Interactive, Inc. Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 69. Behaviour Interactive, Inc. Key News & Latest Developments
Table 70. DeNA Co., Ltd. Company Summary
Table 71. DeNA Co., Ltd. Entertainment Games Product Offerings
Table 72. DeNA Co., Ltd. Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 73. DeNA Co., Ltd. Key News & Latest Developments
Table 74. Supercell Company Summary
Table 75. Supercell Entertainment Games Product Offerings
Table 76. Supercell Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 77. Supercell Key News & Latest Developments
Table 78. Konami Holdings Corporation Company Summary
Table 79. Konami Holdings Corporation Entertainment Games Product Offerings
Table 80. Konami Holdings Corporation Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 81. Konami Holdings Corporation Key News & Latest Developments
Table 82. Peak Games Company Summary
Table 83. Peak Games Entertainment Games Product Offerings
Table 84. Peak Games Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 85. Peak Games Key News & Latest Developments
Table 86. Etermax Company Summary
Table 87. Etermax Entertainment Games Product Offerings
Table 88. Etermax Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 89. Etermax Key News & Latest Developments
Table 90. Supercell Company Summary
Table 91. Supercell Entertainment Games Product Offerings
Table 92. Supercell Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 93. Supercell Key News & Latest Developments
Table 94. Rovio Entertainment Corporation Company Summary
Table 95. Rovio Entertainment Corporation Entertainment Games Product Offerings
Table 96. Rovio Entertainment Corporation Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 97. Rovio Entertainment Corporation Key News & Latest Developments
Table 98. SYBO Game Company Summary
Table 99. SYBO Game Entertainment Games Product Offerings
Table 100. SYBO Game Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 101. SYBO Game Key News & Latest Developments
Table 102. GREE, Inc. Company Summary
Table 103. GREE, Inc. Entertainment Games Product Offerings
Table 104. GREE, Inc. Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 105. GREE, Inc. Key News & Latest Developments
Table 106. Pretty Simple Company Summary
Table 107. Pretty Simple Entertainment Games Product Offerings
Table 108. Pretty Simple Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 109. Pretty Simple Key News & Latest Developments
Table 110. Miniclip SA Company Summary
Table 111. Miniclip SA Entertainment Games Product Offerings
Table 112. Miniclip SA Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 113. Miniclip SA Key News & Latest Developments
Table 114. Perfect World Company Summary
Table 115. Perfect World Entertainment Games Product Offerings
Table 116. Perfect World Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 117. Perfect World Key News & Latest Developments
Table 118. YOUZU Interactive Company Summary
Table 119. YOUZU Interactive Entertainment Games Product Offerings
Table 120. YOUZU Interactive Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 121. YOUZU Interactive Key News & Latest Developments
Table 122. Giant Network Group Company Summary
Table 123. Giant Network Group Entertainment Games Product Offerings
Table 124. Giant Network Group Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 125. Giant Network Group Key News & Latest Developments
Table 126. Hubei Century Network Technology Company Summary
Table 127. Hubei Century Network Technology Entertainment Games Product Offerings
Table 128. Hubei Century Network Technology Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 129. Hubei Century Network Technology Key News & Latest Developments
Table 130. Shanghai yaoji technology Company Summary
Table 131. Shanghai yaoji technology Entertainment Games Product Offerings
Table 132. Shanghai yaoji technology Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 133. Shanghai yaoji technology Key News & Latest Developments
Table 134. Electronic Soul Interactive Technology Company Summary
Table 135. Electronic Soul Interactive Technology Entertainment Games Product Offerings
Table 136. Electronic Soul Interactive Technology Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 137. Electronic Soul Interactive Technology Key News & Latest Developments
Table 138. Playtech plc Company Summary
Table 139. Playtech plc Entertainment Games Product Offerings
Table 140. Playtech plc Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 141. Playtech plc Key News & Latest Developments
Table 142. Social Point Company Summary
Table 143. Social Point Entertainment Games Product Offerings
Table 144. Social Point Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 145. Social Point Key News & Latest Developments
Table 146. Wooga GmbH Company Summary
Table 147. Wooga GmbH Entertainment Games Product Offerings
Table 148. Wooga GmbH Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 149. Wooga GmbH Key News & Latest Developments
Table 150. Zynga, Inc. Company Summary
Table 151. Zynga, Inc. Entertainment Games Product Offerings
Table 152. Zynga, Inc. Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 153. Zynga, Inc. Key News & Latest Developments
Table 154. King Digital Entertainment plc Company Summary
Table 155. King Digital Entertainment plc Entertainment Games Product Offerings
Table 156. King Digital Entertainment plc Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 157. King Digital Entertainment plc Key News & Latest Developments
Table 158. Nintendo Co. Ltd. Company Summary
Table 159. Nintendo Co. Ltd. Entertainment Games Product Offerings
Table 160. Nintendo Co. Ltd. Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 161. Nintendo Co. Ltd. Key News & Latest Developments
Table 162. Riot Games, Inc Company Summary
Table 163. Riot Games, Inc Entertainment Games Product Offerings
Table 164. Riot Games, Inc Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 165. Riot Games, Inc Key News & Latest Developments
Table 166. Sega Holdings Co., Ltd. Company Summary
Table 167. Sega Holdings Co., Ltd. Entertainment Games Product Offerings
Table 168. Sega Holdings Co., Ltd. Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 169. Sega Holdings Co., Ltd. Key News & Latest Developments
Table 170. Apple, Inc. Company Summary
Table 171. Apple, Inc. Entertainment Games Product Offerings
Table 172. Apple, Inc. Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 173. Apple, Inc. Key News & Latest Developments
Table 174. Google LLC Company Summary
Table 175. Google LLC Entertainment Games Product Offerings
Table 176. Google LLC Entertainment Games Revenue (US$, Mn) & (2018-2023)
Table 177. Google LLC Key News & Latest Developments
List of Figures
Figure 1. Entertainment Games Segment by Type in 2022
Figure 2. Entertainment Games Segment by Application in 2022
Figure 3. Global Entertainment Games Market Overview: 2022
Figure 4. Key Caveats
Figure 5. Global Entertainment Games Market Size: 2022 VS 2032 (US$, Mn)
Figure 6. Global Entertainment Games Revenue, 2018-2032 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Entertainment Games Revenue in 2022
Figure 8. By Type - Global Entertainment Games Revenue Market Share, 2018-2032
Figure 9. By Application - Global Entertainment Games Revenue Market Share, 2018-2032
Figure 10. By Type - Global Entertainment Games Revenue, (US$, Mn), 2022 & 2032
Figure 11. By Type - Global Entertainment Games Revenue Market Share, 2018-2032
Figure 12. By Application - Global Entertainment Games Revenue, (US$, Mn), 2022 & 2032
Figure 13. By Application - Global Entertainment Games Revenue Market Share, 2018-2032
Figure 14. By Region - Global Entertainment Games Revenue Market Share, 2018-2032
Figure 15. By Country - North America Entertainment Games Revenue Market Share, 2018-2032
Figure 16. US Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 17. Canada Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 18. Mexico Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 19. By Country - Europe Entertainment Games Revenue Market Share, 2018-2032
Figure 20. Germany Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 21. France Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 22. U.K. Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 23. Italy Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 24. Russia Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 25. Nordic Countries Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 26. Benelux Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 27. By Region - Asia Entertainment Games Revenue Market Share, 2018-2032
Figure 28. China Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 29. Japan Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 30. South Korea Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 31. Southeast Asia Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 32. India Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 33. By Country - South America Entertainment Games Revenue Market Share, 2018-2032
Figure 34. Brazil Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 35. Argentina Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 36. By Country - Middle East & Africa Entertainment Games Revenue Market Share, 2018-2032
Figure 37. Turkey Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 38. Israel Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 39. Saudi Arabia Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 40. UAE Entertainment Games Revenue, (US$, Mn), 2018-2032
Figure 41. Aeria Games GmbH Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 42. Electronic Arts, Inc. Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 43. Blizzard Entertainment, Inc. Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 44. Tencent Holdings Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 45. NetEase Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 46. Zhejiang Century Huatong Group Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 47. 37 Interactive Entertainment Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 48. PopCap Games, Inc. Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 49. Activision Blizzard, Inc. Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 50. Behaviour Interactive, Inc. Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 51. DeNA Co., Ltd. Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 52. Supercell Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 53. Konami Holdings Corporation Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 54. Peak Games Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 55. Etermax Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 56. Supercell Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 57. Rovio Entertainment Corporation Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 58. SYBO Game Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 59. GREE, Inc. Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 60. Pretty Simple Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 61. Miniclip SA Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 62. Perfect World Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 63. YOUZU Interactive Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 64. Giant Network Group Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 65. Hubei Century Network Technology Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 66. Shanghai yaoji technology Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 67. Electronic Soul Interactive Technology Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 68. Playtech plc Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 69. Social Point Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 70. Wooga GmbH Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 71. Zynga, Inc. Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 72. King Digital Entertainment plc Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 73. Nintendo Co. Ltd. Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 74. Riot Games, Inc Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 75. Sega Holdings Co., Ltd. Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 76. Apple, Inc. Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 77. Google LLC Entertainment Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)

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