This report aims to provide a comprehensive presentation of the global market for Augmented Reality and Virtual Reality (AR and VR), with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Augmented Reality and Virtual Reality (AR and VR). This report contains market size and forecasts of Augmented Reality and Virtual Reality (AR and VR) in global, including the following market information:
Global Augmented Reality and Virtual Reality (AR and VR) Market Revenue, 2018-2023, 2024-2032, ($ millions)
Global top five companies in 2022 (%)
The global Augmented Reality and Virtual Reality (AR and VR) market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is to reach $ Million.
Hardware and Devices Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of Augmented Reality and Virtual Reality (AR and VR) include Google, Microsoft, Oculus VR (Facebook), Sony, Samsung Electronics, HTC, PTC, Wikitude GmbH and Magic Leap, etc. in 2022, the global top five players have a share approximately % in terms of revenue.
We surveyed the Augmented Reality and Virtual Reality (AR and VR) companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Augmented Reality and Virtual Reality (AR and VR) Market, by Type, 2018-2023, 2024-2032 ($ millions)
Global Augmented Reality and Virtual Reality (AR and VR) Market Segment Percentages, by Type, 2022 (%)
Hardware and Devices
Software and Services
Global Augmented Reality and Virtual Reality (AR and VR) Market, by Application, 2018-2023, 2024-2032 ($ millions)
Global Augmented Reality and Virtual Reality (AR and VR) Market Segment Percentages, by Application, 2022 (%)
Consumer
Enterprise
Healthcare
Aerospace and Defense
Others
Global Augmented Reality and Virtual Reality (AR and VR) Market, By Region and Country, 2018-2023, 2024-2032 ($ Millions)
Global Augmented Reality and Virtual Reality (AR and VR) Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Augmented Reality and Virtual Reality (AR and VR) revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies Augmented Reality and Virtual Reality (AR and VR) revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Google
Microsoft
Oculus VR (Facebook)
Sony
Samsung Electronics
HTC
PTC
Wikitude GmbH
Magic Leap
Osterhout Design Group
Daqri
Blippar
Upskill
Continental
Visteon
Eon Reality
Vuzix
Zugara
MAXST
Infinity Augmented Reality
Apple
Intel
Outline of Major Chapters:
Chapter 1: Introduces the definition of Augmented Reality and Virtual Reality (AR and VR), market overview.
Chapter 2: Global Augmented Reality and Virtual Reality (AR and VR) market size in revenue.
Chapter 3: Detailed analysis of Augmented Reality and Virtual Reality (AR and VR) company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Augmented Reality and Virtual Reality (AR and VR) in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.
TABLE OF CONTENTS
1 Introduction to Research & Analysis Reports
1.1 Augmented Reality and Virtual Reality (AR and VR) Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Augmented Reality and Virtual Reality (AR and VR) Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Augmented Reality and Virtual Reality (AR and VR) Overall Market Size
2.1 Global Augmented Reality and Virtual Reality (AR and VR) Market Size: 2022 VS 2032
2.2 Global Augmented Reality and Virtual Reality (AR and VR) Market Size, Prospects & Forecasts: 2018-2032
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Augmented Reality and Virtual Reality (AR and VR) Players in Global Market
3.2 Top Global Augmented Reality and Virtual Reality (AR and VR) Companies Ranked by Revenue
3.3 Global Augmented Reality and Virtual Reality (AR and VR) Revenue by Companies
3.4 Top 3 and Top 5 Augmented Reality and Virtual Reality (AR and VR) Companies in Global Market, by Revenue in 2022
3.5 Global Companies Augmented Reality and Virtual Reality (AR and VR) Product Type
3.6 Tier 1, Tier 2 and Tier 3 Augmented Reality and Virtual Reality (AR and VR) Players in Global Market
3.6.1 List of Global Tier 1 Augmented Reality and Virtual Reality (AR and VR) Companies
3.6.2 List of Global Tier 2 and Tier 3 Augmented Reality and Virtual Reality (AR and VR) Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global Augmented Reality and Virtual Reality (AR and VR) Market Size Markets, 2022 & 2032
4.1.2 Hardware and Devices
4.1.3 Software and Services
4.2 By Type - Global Augmented Reality and Virtual Reality (AR and VR) Revenue & Forecasts
4.2.1 By Type - Global Augmented Reality and Virtual Reality (AR and VR) Revenue, 2018-2023
4.2.2 By Type - Global Augmented Reality and Virtual Reality (AR and VR) Revenue, 2024-2032
4.2.3 By Type - Global Augmented Reality and Virtual Reality (AR and VR) Revenue Market Share, 2018-2032
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Augmented Reality and Virtual Reality (AR and VR) Market Size, 2022 & 2032
5.1.2 Consumer
5.1.3 Enterprise
5.1.4 Healthcare
5.1.5 Aerospace and Defense
5.1.6 Others
5.2 By Application - Global Augmented Reality and Virtual Reality (AR and VR) Revenue & Forecasts
5.2.1 By Application - Global Augmented Reality and Virtual Reality (AR and VR) Revenue, 2018-2023
5.2.2 By Application - Global Augmented Reality and Virtual Reality (AR and VR) Revenue, 2024-2032
5.2.3 By Application - Global Augmented Reality and Virtual Reality (AR and VR) Revenue Market Share, 2018-2032
6 Sights by Region
6.1 By Region - Global Augmented Reality and Virtual Reality (AR and VR) Market Size, 2022 & 2032
6.2 By Region - Global Augmented Reality and Virtual Reality (AR and VR) Revenue & Forecasts
6.2.1 By Region - Global Augmented Reality and Virtual Reality (AR and VR) Revenue, 2018-2023
6.2.2 By Region - Global Augmented Reality and Virtual Reality (AR and VR) Revenue, 2024-2032
6.2.3 By Region - Global Augmented Reality and Virtual Reality (AR and VR) Revenue Market Share, 2018-2032
6.3 North America
6.3.1 By Country - North America Augmented Reality and Virtual Reality (AR and VR) Revenue, 2018-2032
6.3.2 US Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.3.3 Canada Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.3.4 Mexico Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.4 Europe
6.4.1 By Country - Europe Augmented Reality and Virtual Reality (AR and VR) Revenue, 2018-2032
6.4.2 Germany Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.4.3 France Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.4.4 U.K. Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.4.5 Italy Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.4.6 Russia Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.4.7 Nordic Countries Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.4.8 Benelux Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.5 Asia
6.5.1 By Region - Asia Augmented Reality and Virtual Reality (AR and VR) Revenue, 2018-2032
6.5.2 China Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.5.3 Japan Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.5.4 South Korea Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.5.5 Southeast Asia Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.5.6 India Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.6 South America
6.6.1 By Country - South America Augmented Reality and Virtual Reality (AR and VR) Revenue, 2018-2032
6.6.2 Brazil Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.6.3 Argentina Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Augmented Reality and Virtual Reality (AR and VR) Revenue, 2018-2032
6.7.2 Turkey Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.7.3 Israel Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.7.4 Saudi Arabia Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
6.7.5 UAE Augmented Reality and Virtual Reality (AR and VR) Market Size, 2018-2032
7 Augmented Reality and Virtual Reality (AR and VR) Companies Profiles
7.1 Google
7.1.1 Google Company Summary
7.1.2 Google Business Overview
7.1.3 Google Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.1.4 Google Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.1.5 Google Key News & Latest Developments
7.2 Microsoft
7.2.1 Microsoft Company Summary
7.2.2 Microsoft Business Overview
7.2.3 Microsoft Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.2.4 Microsoft Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.2.5 Microsoft Key News & Latest Developments
7.3 Oculus VR (Facebook)
7.3.1 Oculus VR (Facebook) Company Summary
7.3.2 Oculus VR (Facebook) Business Overview
7.3.3 Oculus VR (Facebook) Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.3.4 Oculus VR (Facebook) Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.3.5 Oculus VR (Facebook) Key News & Latest Developments
7.4 Sony
7.4.1 Sony Company Summary
7.4.2 Sony Business Overview
7.4.3 Sony Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.4.4 Sony Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.4.5 Sony Key News & Latest Developments
7.5 Samsung Electronics
7.5.1 Samsung Electronics Company Summary
7.5.2 Samsung Electronics Business Overview
7.5.3 Samsung Electronics Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.5.4 Samsung Electronics Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.5.5 Samsung Electronics Key News & Latest Developments
7.6 HTC
7.6.1 HTC Company Summary
7.6.2 HTC Business Overview
7.6.3 HTC Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.6.4 HTC Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.6.5 HTC Key News & Latest Developments
7.7 PTC
7.7.1 PTC Company Summary
7.7.2 PTC Business Overview
7.7.3 PTC Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.7.4 PTC Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.7.5 PTC Key News & Latest Developments
7.8 Wikitude GmbH
7.8.1 Wikitude GmbH Company Summary
7.8.2 Wikitude GmbH Business Overview
7.8.3 Wikitude GmbH Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.8.4 Wikitude GmbH Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.8.5 Wikitude GmbH Key News & Latest Developments
7.9 Magic Leap
7.9.1 Magic Leap Company Summary
7.9.2 Magic Leap Business Overview
7.9.3 Magic Leap Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.9.4 Magic Leap Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.9.5 Magic Leap Key News & Latest Developments
7.10 Osterhout Design Group
7.10.1 Osterhout Design Group Company Summary
7.10.2 Osterhout Design Group Business Overview
7.10.3 Osterhout Design Group Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.10.4 Osterhout Design Group Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.10.5 Osterhout Design Group Key News & Latest Developments
7.11 Daqri
7.11.1 Daqri Company Summary
7.11.2 Daqri Business Overview
7.11.3 Daqri Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.11.4 Daqri Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.11.5 Daqri Key News & Latest Developments
7.12 Blippar
7.12.1 Blippar Company Summary
7.12.2 Blippar Business Overview
7.12.3 Blippar Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.12.4 Blippar Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.12.5 Blippar Key News & Latest Developments
7.13 Upskill
7.13.1 Upskill Company Summary
7.13.2 Upskill Business Overview
7.13.3 Upskill Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.13.4 Upskill Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.13.5 Upskill Key News & Latest Developments
7.14 Continental
7.14.1 Continental Company Summary
7.14.2 Continental Business Overview
7.14.3 Continental Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.14.4 Continental Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.14.5 Continental Key News & Latest Developments
7.15 Visteon
7.15.1 Visteon Company Summary
7.15.2 Visteon Business Overview
7.15.3 Visteon Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.15.4 Visteon Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.15.5 Visteon Key News & Latest Developments
7.16 Eon Reality
7.16.1 Eon Reality Company Summary
7.16.2 Eon Reality Business Overview
7.16.3 Eon Reality Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.16.4 Eon Reality Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.16.5 Eon Reality Key News & Latest Developments
7.17 Vuzix
7.17.1 Vuzix Company Summary
7.17.2 Vuzix Business Overview
7.17.3 Vuzix Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.17.4 Vuzix Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.17.5 Vuzix Key News & Latest Developments
7.18 Zugara
7.18.1 Zugara Company Summary
7.18.2 Zugara Business Overview
7.18.3 Zugara Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.18.4 Zugara Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.18.5 Zugara Key News & Latest Developments
7.19 MAXST
7.19.1 MAXST Company Summary
7.19.2 MAXST Business Overview
7.19.3 MAXST Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.19.4 MAXST Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.19.5 MAXST Key News & Latest Developments
7.20 Infinity Augmented Reality
7.20.1 Infinity Augmented Reality Company Summary
7.20.2 Infinity Augmented Reality Business Overview
7.20.3 Infinity Augmented Reality Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.20.4 Infinity Augmented Reality Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.20.5 Infinity Augmented Reality Key News & Latest Developments
7.21 Apple
7.21.1 Apple Company Summary
7.21.2 Apple Business Overview
7.21.3 Apple Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.21.4 Apple Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.21.5 Apple Key News & Latest Developments
7.22 Intel
7.22.1 Intel Company Summary
7.22.2 Intel Business Overview
7.22.3 Intel Augmented Reality and Virtual Reality (AR and VR) Major Product Offerings
7.22.4 Intel Augmented Reality and Virtual Reality (AR and VR) Revenue in Global Market (2018-2023)
7.22.5 Intel Key News & Latest Developments
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
LIST OF TABLES & FIGURES
List of Tables
Table 1. Augmented Reality and Virtual Reality (AR and VR) Market Opportunities & Trends in Global Market
Table 2. Augmented Reality and Virtual Reality (AR and VR) Market Drivers in Global Market
Table 3. Augmented Reality and Virtual Reality (AR and VR) Market Restraints in Global Market
Table 4. Key Players of Augmented Reality and Virtual Reality (AR and VR) in Global Market
Table 5. Top Augmented Reality and Virtual Reality (AR and VR) Players in Global Market, Ranking by Revenue (2022)
Table 6. Global Augmented Reality and Virtual Reality (AR and VR) Revenue by Companies, (US$, Mn), 2018-2023
Table 7. Global Augmented Reality and Virtual Reality (AR and VR) Revenue Share by Companies, 2018-2023
Table 8. Global Companies Augmented Reality and Virtual Reality (AR and VR) Product Type
Table 9. List of Global Tier 1 Augmented Reality and Virtual Reality (AR and VR) Companies, Revenue (US$, Mn) in 2022 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Augmented Reality and Virtual Reality (AR and VR) Companies, Revenue (US$, Mn) in 2022 and Market Share
Table 11. By Type ? Global Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2022 & 2032
Table 12. By Type - Augmented Reality and Virtual Reality (AR and VR) Revenue in Global (US$, Mn), 2018-2023
Table 13. By Type - Augmented Reality and Virtual Reality (AR and VR) Revenue in Global (US$, Mn), 2024-2032
Table 14. By Application ? Global Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2022 & 2032
Table 15. By Application - Augmented Reality and Virtual Reality (AR and VR) Revenue in Global (US$, Mn), 2018-2023
Table 16. By Application - Augmented Reality and Virtual Reality (AR and VR) Revenue in Global (US$, Mn), 2024-2032
Table 17. By Region ? Global Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2022 & 2032
Table 18. By Region - Global Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn), 2018-2023
Table 19. By Region - Global Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn), 2024-2032
Table 20. By Country - North America Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2023
Table 21. By Country - North America Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2024-2032
Table 22. By Country - Europe Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2023
Table 23. By Country - Europe Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2024-2032
Table 24. By Region - Asia Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2023
Table 25. By Region - Asia Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2024-2032
Table 26. By Country - South America Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2023
Table 27. By Country - South America Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2024-2032
Table 28. By Country - Middle East & Africa Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2023
Table 29. By Country - Middle East & Africa Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2024-2032
Table 30. Google Company Summary
Table 31. Google Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 32. Google Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 33. Google Key News & Latest Developments
Table 34. Microsoft Company Summary
Table 35. Microsoft Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 36. Microsoft Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 37. Microsoft Key News & Latest Developments
Table 38. Oculus VR (Facebook) Company Summary
Table 39. Oculus VR (Facebook) Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 40. Oculus VR (Facebook) Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 41. Oculus VR (Facebook) Key News & Latest Developments
Table 42. Sony Company Summary
Table 43. Sony Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 44. Sony Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 45. Sony Key News & Latest Developments
Table 46. Samsung Electronics Company Summary
Table 47. Samsung Electronics Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 48. Samsung Electronics Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 49. Samsung Electronics Key News & Latest Developments
Table 50. HTC Company Summary
Table 51. HTC Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 52. HTC Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 53. HTC Key News & Latest Developments
Table 54. PTC Company Summary
Table 55. PTC Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 56. PTC Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 57. PTC Key News & Latest Developments
Table 58. Wikitude GmbH Company Summary
Table 59. Wikitude GmbH Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 60. Wikitude GmbH Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 61. Wikitude GmbH Key News & Latest Developments
Table 62. Magic Leap Company Summary
Table 63. Magic Leap Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 64. Magic Leap Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 65. Magic Leap Key News & Latest Developments
Table 66. Osterhout Design Group Company Summary
Table 67. Osterhout Design Group Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 68. Osterhout Design Group Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 69. Osterhout Design Group Key News & Latest Developments
Table 70. Daqri Company Summary
Table 71. Daqri Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 72. Daqri Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 73. Daqri Key News & Latest Developments
Table 74. Blippar Company Summary
Table 75. Blippar Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 76. Blippar Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 77. Blippar Key News & Latest Developments
Table 78. Upskill Company Summary
Table 79. Upskill Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 80. Upskill Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 81. Upskill Key News & Latest Developments
Table 82. Continental Company Summary
Table 83. Continental Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 84. Continental Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 85. Continental Key News & Latest Developments
Table 86. Visteon Company Summary
Table 87. Visteon Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 88. Visteon Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 89. Visteon Key News & Latest Developments
Table 90. Eon Reality Company Summary
Table 91. Eon Reality Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 92. Eon Reality Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 93. Eon Reality Key News & Latest Developments
Table 94. Vuzix Company Summary
Table 95. Vuzix Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 96. Vuzix Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 97. Vuzix Key News & Latest Developments
Table 98. Zugara Company Summary
Table 99. Zugara Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 100. Zugara Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 101. Zugara Key News & Latest Developments
Table 102. MAXST Company Summary
Table 103. MAXST Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 104. MAXST Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 105. MAXST Key News & Latest Developments
Table 106. Infinity Augmented Reality Company Summary
Table 107. Infinity Augmented Reality Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 108. Infinity Augmented Reality Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 109. Infinity Augmented Reality Key News & Latest Developments
Table 110. Apple Company Summary
Table 111. Apple Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 112. Apple Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 113. Apple Key News & Latest Developments
Table 114. Intel Company Summary
Table 115. Intel Augmented Reality and Virtual Reality (AR and VR) Product Offerings
Table 116. Intel Augmented Reality and Virtual Reality (AR and VR) Revenue (US$, Mn) & (2018-2023)
Table 117. Intel Key News & Latest Developments
List of Figures
Figure 1. Augmented Reality and Virtual Reality (AR and VR) Segment by Type in 2022
Figure 2. Augmented Reality and Virtual Reality (AR and VR) Segment by Application in 2022
Figure 3. Global Augmented Reality and Virtual Reality (AR and VR) Market Overview: 2022
Figure 4. Key Caveats
Figure 5. Global Augmented Reality and Virtual Reality (AR and VR) Market Size: 2022 VS 2032 (US$, Mn)
Figure 6. Global Augmented Reality and Virtual Reality (AR and VR) Revenue, 2018-2032 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Augmented Reality and Virtual Reality (AR and VR) Revenue in 2022
Figure 8. By Type - Global Augmented Reality and Virtual Reality (AR and VR) Revenue Market Share, 2018-2032
Figure 9. By Application - Global Augmented Reality and Virtual Reality (AR and VR) Revenue Market Share, 2018-2032
Figure 10. By Type - Global Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2022 & 2032
Figure 11. By Type - Global Augmented Reality and Virtual Reality (AR and VR) Revenue Market Share, 2018-2032
Figure 12. By Application - Global Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2022 & 2032
Figure 13. By Application - Global Augmented Reality and Virtual Reality (AR and VR) Revenue Market Share, 2018-2032
Figure 14. By Region - Global Augmented Reality and Virtual Reality (AR and VR) Revenue Market Share, 2018-2032
Figure 15. By Country - North America Augmented Reality and Virtual Reality (AR and VR) Revenue Market Share, 2018-2032
Figure 16. US Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 17. Canada Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 18. Mexico Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 19. By Country - Europe Augmented Reality and Virtual Reality (AR and VR) Revenue Market Share, 2018-2032
Figure 20. Germany Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 21. France Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 22. U.K. Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 23. Italy Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 24. Russia Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 25. Nordic Countries Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 26. Benelux Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 27. By Region - Asia Augmented Reality and Virtual Reality (AR and VR) Revenue Market Share, 2018-2032
Figure 28. China Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 29. Japan Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 30. South Korea Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 31. Southeast Asia Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 32. India Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 33. By Country - South America Augmented Reality and Virtual Reality (AR and VR) Revenue Market Share, 2018-2032
Figure 34. Brazil Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 35. Argentina Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 36. By Country - Middle East & Africa Augmented Reality and Virtual Reality (AR and VR) Revenue Market Share, 2018-2032
Figure 37. Turkey Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 38. Israel Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 39. Saudi Arabia Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 40. UAE Augmented Reality and Virtual Reality (AR and VR) Revenue, (US$, Mn), 2018-2032
Figure 41. Google Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 42. Microsoft Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 43. Oculus VR (Facebook) Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 44. Sony Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 45. Samsung Electronics Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 46. HTC Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 47. PTC Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 48. Wikitude GmbH Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 49. Magic Leap Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 50. Osterhout Design Group Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 51. Daqri Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 52. Blippar Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 53. Upskill Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 54. Continental Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 55. Visteon Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 56. Eon Reality Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 57. Vuzix Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 58. Zugara Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 59. MAXST Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 60. Infinity Augmented Reality Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 61. Apple Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 62. Intel Augmented Reality and Virtual Reality (AR and VR) Revenue Year Over Year Growth (US$, Mn) & (2018-2023)