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Online Racing Games Market, Global Outlook and Forecast 2023-2032

Online Racing Games Market, Global Outlook and Forecast 2023-2032

  • Category:ICT & Media
  • Published on : 07 November 2023
  • Pages :108
  • Formats:
  • Report Code:24MRES-7843961
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This report aims to provide a comprehensive presentation of the global market for Online Racing Games, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Online Racing Games. This report contains market size and forecasts of Online Racing Games in global, including the following market information:
Global Online Racing Games Market Revenue, 2018-2023, 2024-2032, ($ millions)
Global top five companies in 2022 (%)
The global Online Racing Games market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is to reach $ Million.
PC Games Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of Online Racing Games include Turn 10 Studios (Microsoft), Codemasters, Electronic Arts Inc., Ubisoft, THQ Nordic, Gameloft, Criterion, NaturalMotion and Fingersoft, etc. in 2022, the global top five players have a share approximately % in terms of revenue.
We surveyed the Online Racing Games companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Online Racing Games Market, by Type, 2018-2023, 2024-2032 ($ millions)
Global Online Racing Games Market Segment Percentages, by Type, 2022 (%)
PC Games
Mobile
Console
Global Online Racing Games Market, by Application, 2018-2023, 2024-2032 ($ millions)
Global Online Racing Games Market Segment Percentages, by Application, 2022 (%)
Simulation-style Racing Games
Semi-simulation-style Racing Games
Arcade-style Racing Games
Global Online Racing Games Market, By Region and Country, 2018-2023, 2024-2032 ($ Millions)
Global Online Racing Games Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Online Racing Games revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies Online Racing Games revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Turn 10 Studios (Microsoft)
Codemasters
Electronic Arts Inc.
Ubisoft
THQ Nordic
Gameloft
Criterion
NaturalMotion
Fingersoft
Slightly Mad Studios
iRacing
Creative Mobile
Bongfish
Aquiris Game Studio
Vector Unit
Outline of Major Chapters:
Chapter 1: Introduces the definition of Online Racing Games, market overview.
Chapter 2: Global Online Racing Games market size in revenue.
Chapter 3: Detailed analysis of Online Racing Games company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Online Racing Games in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.

TABLE OF CONTENTS

1 Introduction to Research & Analysis Reports
1.1 Online Racing Games Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Online Racing Games Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Online Racing Games Overall Market Size
2.1 Global Online Racing Games Market Size: 2022 VS 2032
2.2 Global Online Racing Games Market Size, Prospects & Forecasts: 2018-2032
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Online Racing Games Players in Global Market
3.2 Top Global Online Racing Games Companies Ranked by Revenue
3.3 Global Online Racing Games Revenue by Companies
3.4 Top 3 and Top 5 Online Racing Games Companies in Global Market, by Revenue in 2022
3.5 Global Companies Online Racing Games Product Type
3.6 Tier 1, Tier 2 and Tier 3 Online Racing Games Players in Global Market
3.6.1 List of Global Tier 1 Online Racing Games Companies
3.6.2 List of Global Tier 2 and Tier 3 Online Racing Games Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global Online Racing Games Market Size Markets, 2022 & 2032
4.1.2 PC Games
4.1.3 Mobile
4.1.4 Console
4.2 By Type - Global Online Racing Games Revenue & Forecasts
4.2.1 By Type - Global Online Racing Games Revenue, 2018-2023
4.2.2 By Type - Global Online Racing Games Revenue, 2024-2032
4.2.3 By Type - Global Online Racing Games Revenue Market Share, 2018-2032
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Online Racing Games Market Size, 2022 & 2032
5.1.2 Simulation-style Racing Games
5.1.3 Semi-simulation-style Racing Games
5.1.4 Arcade-style Racing Games
5.2 By Application - Global Online Racing Games Revenue & Forecasts
5.2.1 By Application - Global Online Racing Games Revenue, 2018-2023
5.2.2 By Application - Global Online Racing Games Revenue, 2024-2032
5.2.3 By Application - Global Online Racing Games Revenue Market Share, 2018-2032
6 Sights by Region
6.1 By Region - Global Online Racing Games Market Size, 2022 & 2032
6.2 By Region - Global Online Racing Games Revenue & Forecasts
6.2.1 By Region - Global Online Racing Games Revenue, 2018-2023
6.2.2 By Region - Global Online Racing Games Revenue, 2024-2032
6.2.3 By Region - Global Online Racing Games Revenue Market Share, 2018-2032
6.3 North America
6.3.1 By Country - North America Online Racing Games Revenue, 2018-2032
6.3.2 US Online Racing Games Market Size, 2018-2032
6.3.3 Canada Online Racing Games Market Size, 2018-2032
6.3.4 Mexico Online Racing Games Market Size, 2018-2032
6.4 Europe
6.4.1 By Country - Europe Online Racing Games Revenue, 2018-2032
6.4.2 Germany Online Racing Games Market Size, 2018-2032
6.4.3 France Online Racing Games Market Size, 2018-2032
6.4.4 U.K. Online Racing Games Market Size, 2018-2032
6.4.5 Italy Online Racing Games Market Size, 2018-2032
6.4.6 Russia Online Racing Games Market Size, 2018-2032
6.4.7 Nordic Countries Online Racing Games Market Size, 2018-2032
6.4.8 Benelux Online Racing Games Market Size, 2018-2032
6.5 Asia
6.5.1 By Region - Asia Online Racing Games Revenue, 2018-2032
6.5.2 China Online Racing Games Market Size, 2018-2032
6.5.3 Japan Online Racing Games Market Size, 2018-2032
6.5.4 South Korea Online Racing Games Market Size, 2018-2032
6.5.5 Southeast Asia Online Racing Games Market Size, 2018-2032
6.5.6 India Online Racing Games Market Size, 2018-2032
6.6 South America
6.6.1 By Country - South America Online Racing Games Revenue, 2018-2032
6.6.2 Brazil Online Racing Games Market Size, 2018-2032
6.6.3 Argentina Online Racing Games Market Size, 2018-2032
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Online Racing Games Revenue, 2018-2032
6.7.2 Turkey Online Racing Games Market Size, 2018-2032
6.7.3 Israel Online Racing Games Market Size, 2018-2032
6.7.4 Saudi Arabia Online Racing Games Market Size, 2018-2032
6.7.5 UAE Online Racing Games Market Size, 2018-2032
7 Online Racing Games Companies Profiles
7.1 Turn 10 Studios (Microsoft)
7.1.1 Turn 10 Studios (Microsoft) Company Summary
7.1.2 Turn 10 Studios (Microsoft) Business Overview
7.1.3 Turn 10 Studios (Microsoft) Online Racing Games Major Product Offerings
7.1.4 Turn 10 Studios (Microsoft) Online Racing Games Revenue in Global Market (2018-2023)
7.1.5 Turn 10 Studios (Microsoft) Key News & Latest Developments
7.2 Codemasters
7.2.1 Codemasters Company Summary
7.2.2 Codemasters Business Overview
7.2.3 Codemasters Online Racing Games Major Product Offerings
7.2.4 Codemasters Online Racing Games Revenue in Global Market (2018-2023)
7.2.5 Codemasters Key News & Latest Developments
7.3 Electronic Arts Inc.
7.3.1 Electronic Arts Inc. Company Summary
7.3.2 Electronic Arts Inc. Business Overview
7.3.3 Electronic Arts Inc. Online Racing Games Major Product Offerings
7.3.4 Electronic Arts Inc. Online Racing Games Revenue in Global Market (2018-2023)
7.3.5 Electronic Arts Inc. Key News & Latest Developments
7.4 Ubisoft
7.4.1 Ubisoft Company Summary
7.4.2 Ubisoft Business Overview
7.4.3 Ubisoft Online Racing Games Major Product Offerings
7.4.4 Ubisoft Online Racing Games Revenue in Global Market (2018-2023)
7.4.5 Ubisoft Key News & Latest Developments
7.5 THQ Nordic
7.5.1 THQ Nordic Company Summary
7.5.2 THQ Nordic Business Overview
7.5.3 THQ Nordic Online Racing Games Major Product Offerings
7.5.4 THQ Nordic Online Racing Games Revenue in Global Market (2018-2023)
7.5.5 THQ Nordic Key News & Latest Developments
7.6 Gameloft
7.6.1 Gameloft Company Summary
7.6.2 Gameloft Business Overview
7.6.3 Gameloft Online Racing Games Major Product Offerings
7.6.4 Gameloft Online Racing Games Revenue in Global Market (2018-2023)
7.6.5 Gameloft Key News & Latest Developments
7.7 Criterion
7.7.1 Criterion Company Summary
7.7.2 Criterion Business Overview
7.7.3 Criterion Online Racing Games Major Product Offerings
7.7.4 Criterion Online Racing Games Revenue in Global Market (2018-2023)
7.7.5 Criterion Key News & Latest Developments
7.8 NaturalMotion
7.8.1 NaturalMotion Company Summary
7.8.2 NaturalMotion Business Overview
7.8.3 NaturalMotion Online Racing Games Major Product Offerings
7.8.4 NaturalMotion Online Racing Games Revenue in Global Market (2018-2023)
7.8.5 NaturalMotion Key News & Latest Developments
7.9 Fingersoft
7.9.1 Fingersoft Company Summary
7.9.2 Fingersoft Business Overview
7.9.3 Fingersoft Online Racing Games Major Product Offerings
7.9.4 Fingersoft Online Racing Games Revenue in Global Market (2018-2023)
7.9.5 Fingersoft Key News & Latest Developments
7.10 Slightly Mad Studios
7.10.1 Slightly Mad Studios Company Summary
7.10.2 Slightly Mad Studios Business Overview
7.10.3 Slightly Mad Studios Online Racing Games Major Product Offerings
7.10.4 Slightly Mad Studios Online Racing Games Revenue in Global Market (2018-2023)
7.10.5 Slightly Mad Studios Key News & Latest Developments
7.11 iRacing
7.11.1 iRacing Company Summary
7.11.2 iRacing Business Overview
7.11.3 iRacing Online Racing Games Major Product Offerings
7.11.4 iRacing Online Racing Games Revenue in Global Market (2018-2023)
7.11.5 iRacing Key News & Latest Developments
7.12 Creative Mobile
7.12.1 Creative Mobile Company Summary
7.12.2 Creative Mobile Business Overview
7.12.3 Creative Mobile Online Racing Games Major Product Offerings
7.12.4 Creative Mobile Online Racing Games Revenue in Global Market (2018-2023)
7.12.5 Creative Mobile Key News & Latest Developments
7.13 Bongfish
7.13.1 Bongfish Company Summary
7.13.2 Bongfish Business Overview
7.13.3 Bongfish Online Racing Games Major Product Offerings
7.13.4 Bongfish Online Racing Games Revenue in Global Market (2018-2023)
7.13.5 Bongfish Key News & Latest Developments
7.14 Aquiris Game Studio
7.14.1 Aquiris Game Studio Company Summary
7.14.2 Aquiris Game Studio Business Overview
7.14.3 Aquiris Game Studio Online Racing Games Major Product Offerings
7.14.4 Aquiris Game Studio Online Racing Games Revenue in Global Market (2018-2023)
7.14.5 Aquiris Game Studio Key News & Latest Developments
7.15 Vector Unit
7.15.1 Vector Unit Company Summary
7.15.2 Vector Unit Business Overview
7.15.3 Vector Unit Online Racing Games Major Product Offerings
7.15.4 Vector Unit Online Racing Games Revenue in Global Market (2018-2023)
7.15.5 Vector Unit Key News & Latest Developments
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES & FIGURES

List of Tables
Table 1. Online Racing Games Market Opportunities & Trends in Global Market
Table 2. Online Racing Games Market Drivers in Global Market
Table 3. Online Racing Games Market Restraints in Global Market
Table 4. Key Players of Online Racing Games in Global Market
Table 5. Top Online Racing Games Players in Global Market, Ranking by Revenue (2022)
Table 6. Global Online Racing Games Revenue by Companies, (US$, Mn), 2018-2023
Table 7. Global Online Racing Games Revenue Share by Companies, 2018-2023
Table 8. Global Companies Online Racing Games Product Type
Table 9. List of Global Tier 1 Online Racing Games Companies, Revenue (US$, Mn) in 2022 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Online Racing Games Companies, Revenue (US$, Mn) in 2022 and Market Share
Table 11. By Type ? Global Online Racing Games Revenue, (US$, Mn), 2022 & 2032
Table 12. By Type - Online Racing Games Revenue in Global (US$, Mn), 2018-2023
Table 13. By Type - Online Racing Games Revenue in Global (US$, Mn), 2024-2032
Table 14. By Application ? Global Online Racing Games Revenue, (US$, Mn), 2022 & 2032
Table 15. By Application - Online Racing Games Revenue in Global (US$, Mn), 2018-2023
Table 16. By Application - Online Racing Games Revenue in Global (US$, Mn), 2024-2032
Table 17. By Region ? Global Online Racing Games Revenue, (US$, Mn), 2022 & 2032
Table 18. By Region - Global Online Racing Games Revenue (US$, Mn), 2018-2023
Table 19. By Region - Global Online Racing Games Revenue (US$, Mn), 2024-2032
Table 20. By Country - North America Online Racing Games Revenue, (US$, Mn), 2018-2023
Table 21. By Country - North America Online Racing Games Revenue, (US$, Mn), 2024-2032
Table 22. By Country - Europe Online Racing Games Revenue, (US$, Mn), 2018-2023
Table 23. By Country - Europe Online Racing Games Revenue, (US$, Mn), 2024-2032
Table 24. By Region - Asia Online Racing Games Revenue, (US$, Mn), 2018-2023
Table 25. By Region - Asia Online Racing Games Revenue, (US$, Mn), 2024-2032
Table 26. By Country - South America Online Racing Games Revenue, (US$, Mn), 2018-2023
Table 27. By Country - South America Online Racing Games Revenue, (US$, Mn), 2024-2032
Table 28. By Country - Middle East & Africa Online Racing Games Revenue, (US$, Mn), 2018-2023
Table 29. By Country - Middle East & Africa Online Racing Games Revenue, (US$, Mn), 2024-2032
Table 30. Turn 10 Studios (Microsoft) Company Summary
Table 31. Turn 10 Studios (Microsoft) Online Racing Games Product Offerings
Table 32. Turn 10 Studios (Microsoft) Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 33. Turn 10 Studios (Microsoft) Key News & Latest Developments
Table 34. Codemasters Company Summary
Table 35. Codemasters Online Racing Games Product Offerings
Table 36. Codemasters Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 37. Codemasters Key News & Latest Developments
Table 38. Electronic Arts Inc. Company Summary
Table 39. Electronic Arts Inc. Online Racing Games Product Offerings
Table 40. Electronic Arts Inc. Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 41. Electronic Arts Inc. Key News & Latest Developments
Table 42. Ubisoft Company Summary
Table 43. Ubisoft Online Racing Games Product Offerings
Table 44. Ubisoft Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 45. Ubisoft Key News & Latest Developments
Table 46. THQ Nordic Company Summary
Table 47. THQ Nordic Online Racing Games Product Offerings
Table 48. THQ Nordic Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 49. THQ Nordic Key News & Latest Developments
Table 50. Gameloft Company Summary
Table 51. Gameloft Online Racing Games Product Offerings
Table 52. Gameloft Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 53. Gameloft Key News & Latest Developments
Table 54. Criterion Company Summary
Table 55. Criterion Online Racing Games Product Offerings
Table 56. Criterion Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 57. Criterion Key News & Latest Developments
Table 58. NaturalMotion Company Summary
Table 59. NaturalMotion Online Racing Games Product Offerings
Table 60. NaturalMotion Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 61. NaturalMotion Key News & Latest Developments
Table 62. Fingersoft Company Summary
Table 63. Fingersoft Online Racing Games Product Offerings
Table 64. Fingersoft Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 65. Fingersoft Key News & Latest Developments
Table 66. Slightly Mad Studios Company Summary
Table 67. Slightly Mad Studios Online Racing Games Product Offerings
Table 68. Slightly Mad Studios Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 69. Slightly Mad Studios Key News & Latest Developments
Table 70. iRacing Company Summary
Table 71. iRacing Online Racing Games Product Offerings
Table 72. iRacing Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 73. iRacing Key News & Latest Developments
Table 74. Creative Mobile Company Summary
Table 75. Creative Mobile Online Racing Games Product Offerings
Table 76. Creative Mobile Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 77. Creative Mobile Key News & Latest Developments
Table 78. Bongfish Company Summary
Table 79. Bongfish Online Racing Games Product Offerings
Table 80. Bongfish Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 81. Bongfish Key News & Latest Developments
Table 82. Aquiris Game Studio Company Summary
Table 83. Aquiris Game Studio Online Racing Games Product Offerings
Table 84. Aquiris Game Studio Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 85. Aquiris Game Studio Key News & Latest Developments
Table 86. Vector Unit Company Summary
Table 87. Vector Unit Online Racing Games Product Offerings
Table 88. Vector Unit Online Racing Games Revenue (US$, Mn) & (2018-2023)
Table 89. Vector Unit Key News & Latest Developments
List of Figures
Figure 1. Online Racing Games Segment by Type in 2022
Figure 2. Online Racing Games Segment by Application in 2022
Figure 3. Global Online Racing Games Market Overview: 2022
Figure 4. Key Caveats
Figure 5. Global Online Racing Games Market Size: 2022 VS 2032 (US$, Mn)
Figure 6. Global Online Racing Games Revenue, 2018-2032 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Online Racing Games Revenue in 2022
Figure 8. By Type - Global Online Racing Games Revenue Market Share, 2018-2032
Figure 9. By Application - Global Online Racing Games Revenue Market Share, 2018-2032
Figure 10. By Type - Global Online Racing Games Revenue, (US$, Mn), 2022 & 2032
Figure 11. By Type - Global Online Racing Games Revenue Market Share, 2018-2032
Figure 12. By Application - Global Online Racing Games Revenue, (US$, Mn), 2022 & 2032
Figure 13. By Application - Global Online Racing Games Revenue Market Share, 2018-2032
Figure 14. By Region - Global Online Racing Games Revenue Market Share, 2018-2032
Figure 15. By Country - North America Online Racing Games Revenue Market Share, 2018-2032
Figure 16. US Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 17. Canada Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 18. Mexico Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 19. By Country - Europe Online Racing Games Revenue Market Share, 2018-2032
Figure 20. Germany Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 21. France Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 22. U.K. Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 23. Italy Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 24. Russia Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 25. Nordic Countries Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 26. Benelux Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 27. By Region - Asia Online Racing Games Revenue Market Share, 2018-2032
Figure 28. China Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 29. Japan Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 30. South Korea Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 31. Southeast Asia Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 32. India Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 33. By Country - South America Online Racing Games Revenue Market Share, 2018-2032
Figure 34. Brazil Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 35. Argentina Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 36. By Country - Middle East & Africa Online Racing Games Revenue Market Share, 2018-2032
Figure 37. Turkey Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 38. Israel Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 39. Saudi Arabia Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 40. UAE Online Racing Games Revenue, (US$, Mn), 2018-2032
Figure 41. Turn 10 Studios (Microsoft) Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 42. Codemasters Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 43. Electronic Arts Inc. Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 44. Ubisoft Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 45. THQ Nordic Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 46. Gameloft Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 47. Criterion Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 48. NaturalMotion Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 49. Fingersoft Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 50. Slightly Mad Studios Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 51. iRacing Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 52. Creative Mobile Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 53. Bongfish Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 54. Aquiris Game Studio Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 55. Vector Unit Online Racing Games Revenue Year Over Year Growth (US$, Mn) & (2018-2023)

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